Created
May 15, 2018 18:53
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#include <stdio.h> | |
#include <GL/glut.h> | |
#include <stdlib.h> | |
#include <math.h> | |
#define t 640 | |
#define sz 4 | |
#define l 20 | |
void init(void) { | |
glClearColor(0.0, 0.8, 0.8, 1.0); | |
glOrtho(0, 256, 0, 256, -1, 1); | |
} | |
void drawFilledCircle(GLfloat x, GLfloat y, GLfloat radius){ | |
int i; | |
int triangleAmount = 20; | |
GLfloat twicePi = 2.0f * 3.1415f; | |
glBegin(GL_TRIANGLE_FAN); | |
glVertex2f(x, y); // center of circle | |
for(i = 0; i <= triangleAmount;i++) { | |
glVertex2f( | |
x + (radius * cos(i * twicePi / triangleAmount)), | |
y + (radius * sin(i * twicePi / triangleAmount)) | |
); | |
} | |
glEnd(); | |
} | |
void display(void) { | |
glClear(GL_COLOR_BUFFER_BIT); | |
glColor3f(1.0,0.0,0.0); | |
glBegin(GL_POLYGON); | |
glVertex2i(10, 10); | |
glVertex2i(10, 100); | |
glVertex2i(80, 100); | |
glVertex2i(80, 10); | |
glEnd(); | |
glColor3f(0.0,1.0,0.0); | |
glBegin(GL_POLYGON); | |
glVertex2i(30, 10); | |
glVertex2i(30, 60); | |
glVertex2i(60, 60); | |
glVertex2i(60, 10); | |
glEnd(); | |
glColor3f(0.0,0.0,1.0); | |
glBegin(GL_POLYGON); | |
glVertex2i(10, 100); | |
glVertex2i(45, 160); | |
glVertex2i(80, 100); | |
glEnd(); | |
glColor3f(1.0,0.0,1.0); | |
glBegin(GL_POLYGON); | |
glVertex2i(80, 100); | |
glVertex2i(45, 160); | |
glVertex2i(170, 160); | |
glVertex2i(200, 100); | |
glEnd(); | |
glColor3f(0.0,1.0,1.0); | |
glBegin(GL_POLYGON); | |
glVertex2i(80, 10); | |
glVertex2i(200, 10); | |
glVertex2i(200, 100); | |
glVertex2i(80, 100); | |
glEnd(); | |
glColor3f(0.0,0.0,0.0); | |
glBegin(GL_POLYGON); | |
glVertex2i(120, 40); | |
glVertex2i(120, 80); | |
glVertex2i(170, 80); | |
glVertex2i(170, 40); | |
glEnd(); | |
glColor3f(1.0,1.0,0.0); | |
drawFilledCircle(200.0, 200.0, 25.0); | |
glutSwapBuffers(); | |
} | |
int main(int argc, char** argv){ | |
glutInit(&argc, argv); | |
glutInitDisplayMode(GLUT_SINGLE|GLUT_RGB); | |
glutInitWindowSize(t, t); | |
glutInitWindowPosition(100,100); | |
glutCreateWindow("House"); | |
init(); | |
glutDisplayFunc(display); | |
glutMainLoop(); | |
return 0; | |
} | |
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