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import android.os.Bundle | |
import androidx.activity.ComponentActivity | |
import androidx.activity.compose.setContent | |
import androidx.compose.animation.core.Animatable | |
import androidx.compose.animation.core.Spring | |
import androidx.compose.animation.core.VectorConverter | |
import androidx.compose.animation.core.spring | |
import androidx.compose.foundation.BorderStroke | |
import androidx.compose.foundation.gestures.awaitFirstDown | |
import androidx.compose.foundation.gestures.forEachGesture |
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/** | |
* Use this [ActivityResultContract] to seamlessly switch between | |
* the new [MediaStore.ACTION_PICK_IMAGES] and [Intent.ACTION_GET_CONTENT] | |
* based on the availability of the Photo Picker. | |
* | |
* Use [PickMultipleImages] if you'd like the user to be able to select multiple | |
* photos/videos. | |
* | |
* Input: the mimeType you'd like to receive. This should generally be | |
* either `image/\*` or `video/\*` for requesting only images or only videos |
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private class Blocking<T>( | |
private val dataStore: DataStore<Preferences>, | |
private val prefKey: Preferences.Key<T> | |
) : ReadWriteProperty<Any, T?> { | |
override fun getValue(thisRef: Any, property: KProperty<*>): T? = runBlocking { | |
dataStore.data.map { | |
it[prefKey] | |
}.firstOrNull() | |
} |
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/** | |
* Starts collecting a flow when the lifecycle is started, and **cancels** the collection on stop. | |
* This is different from `lifecycleScope.launchWhenStarted { flow.collect{...} }`, in which case | |
* the coroutine is just suspended on stop. | |
*/ | |
inline fun <reified T> Flow<T>.collectWhileStarted( | |
lifecycleOwner: LifecycleOwner, | |
noinline action: suspend (T) -> Unit | |
) { | |
object : DefaultLifecycleObserver { |
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object NetworkUtils : ConnectivityManager.NetworkCallback() { | |
private val networkLiveData: MutableLiveData<Boolean> = MutableLiveData() | |
override fun onAvailable(network: Network) { | |
networkLiveData.postValue(true) | |
} | |
override fun onLost(network: Network) { | |
networkLiveData.postValue(false) |
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object InternetConnectionTracker : LiveData<Boolean>() { | |
private val manager: ConnectivityManager by lazy { | |
Injector.get().appContext() | |
.getSystemService(Context.CONNECTIVITY_SERVICE) as ConnectivityManager | |
} | |
private val netCallback = object : ConnectivityManager.NetworkCallback() { | |
override fun onAvailable(network: Network) { | |
postValue(true) | |
super.onAvailable(network) |
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fun <T> debounce( | |
waitMs: Long = 300L, | |
scope: CoroutineScope, | |
destinationFunction: (T) -> Unit | |
): (T) -> Unit { | |
var debounceJob: Job? = null | |
return { param: T -> | |
debounceJob?.cancel() | |
debounceJob = scope.launch { | |
delay(waitMs) |
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/* Copyright 2019 The Android Open Source Project | |
* | |
* Licensed under the Apache License, Version 2.0 (the "License"); | |
* you may not use this file except in compliance with the License. | |
* You may obtain a copy of the License at | |
* | |
* https://www.apache.org/licenses/LICENSE-2.0 | |
* | |
* Unless required by applicable law or agreed to in writing, software | |
* distributed under the License is distributed on an "AS IS" BASIS, |
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/* | |
* Copyright (C) 2017 The Android Open Source Project | |
* | |
* Licensed under the Apache License, Version 2.0 (the "License"); | |
* you may not use this file except in compliance with the License. | |
* You may obtain a copy of the License at | |
* | |
* http://www.apache.org/licenses/LICENSE-2.0 | |
* | |
* Unless required by applicable law or agreed to in writing, software |
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Hi All! | |
I've recently launched a tool that wraps many of the commands here with a user interface. This desktop application is currently available for macOS. There's a roadmap outlining planned features for the near future. | |
Feel free to request any features you'd like to see, and I'll prioritize them accordingly. | |
One of the most important aspects of this application is that every command executed behind the scenes is displayed in a special log section. This allows you to see exactly what’s happening and learn from it. | |
Here's the link to the repository: https://github.com/Pulimet/ADBugger | |
App Description: | |
ADBugger is a desktop tool designed for debugging and QA of Android devices and emulators. It simplifies testing, debugging, and performance analysis by offering device management, automated testing, log analysis, and remote control capabilities. This ensures smooth app performance across various setups. |
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