Last active
July 23, 2018 21:07
-
-
Save internalbuffer/eee725b6f0676974946720196db08d57 to your computer and use it in GitHub Desktop.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
namespace TicTacKitty | |
{ | |
class Program | |
{ | |
static bool Player; | |
static string Position; | |
static string[] Board; | |
static string[] PlayerSets = new string[] | |
{ | |
"0", | |
"1", | |
"2", | |
"3", | |
"4", | |
"5", | |
"6", | |
"7", | |
"8" | |
}; | |
static void GetInput() | |
{ | |
Position = Console.ReadLine(); | |
if (Position.Length == 1) | |
SetPlayerInput(Position); | |
else | |
GetInput(); | |
} | |
static void SetPlayerInput(string Position) | |
{ | |
Player = !Player; | |
try | |
{ | |
if (PlayerSets[Convert.ToInt32(Position)] == Position) | |
PlayerSets[Convert.ToInt32(Position)] = Player ? "X" : "O"; | |
else | |
Player = !Player; | |
} | |
catch (Exception) | |
{ | |
Player = !Player; | |
} | |
Draw(); | |
} | |
static void RenderBoard() | |
{ | |
Board = new string[] { | |
PlayerSets[0] + " | " + PlayerSets[1] + " | " + PlayerSets[2]+ "\n", | |
"---------\n", | |
PlayerSets[3] + " | " + PlayerSets[4] + " | " + PlayerSets[5]+ "\n", | |
"---------\n", | |
PlayerSets[6] + " | " + PlayerSets[7] + " | " + PlayerSets[8]+ "\n" | |
}; | |
} | |
static bool Compare(string Variable1, string Variable2, string Variable3) | |
{ | |
bool tmpbool; | |
if (Variable1 == Variable2 && Variable2 == Variable3) | |
tmpbool = true; | |
else | |
tmpbool = false; | |
return tmpbool; | |
} | |
static void Check() | |
{ | |
//Yes i do realize how messy this looks, i don't give a fuck! | |
if (Compare(PlayerSets[0], PlayerSets[1], PlayerSets[2]) || | |
Compare(PlayerSets[0], PlayerSets[3], PlayerSets[6]) || | |
Compare(PlayerSets[0], PlayerSets[4], PlayerSets[8]) || | |
Compare(PlayerSets[1], PlayerSets[4], PlayerSets[7]) || | |
Compare(PlayerSets[2], PlayerSets[5], PlayerSets[8]) || | |
Compare(PlayerSets[2], PlayerSets[4], PlayerSets[6]) || | |
Compare(PlayerSets[3], PlayerSets[4], PlayerSets[5]) || | |
Compare(PlayerSets[6], PlayerSets[7], PlayerSets[8])) | |
{ | |
Console.Write(PlayerSets[0] == "O" ? "Player O has won the game!" : "Player X has won the game!"); | |
Console.ReadLine(); | |
} | |
else | |
GetInput(); | |
} | |
static void Draw() | |
{ | |
Console.Clear(); | |
RenderBoard(); | |
for (int i = 0; i < Board.Length; i++) | |
Console.Write(Board[i]); | |
Check(); | |
} | |
static void Main() | |
{ | |
Draw(); | |
} | |
} | |
} | |
©InternalBusiness every piece of code should be threated with matter, Else im gonna sue you! |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment