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#!/bin/sh -x | |
# This script must be run from a macOS machine with Xcode installed. | |
# Place this script at the root of your Godot Git clone. | |
# CC0 1.0 Universal | |
# Number of CPU threads to use for compilation (no "nproc" on macOS...) | |
nproc=4 |
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# fetch all branches | |
# From: http://stackoverflow.com/questions/10312521/how-to-fetch-all-git-branches | |
#!/bin/bash | |
for branch in `git branch -a | grep remotes | grep -v HEAD | grep -v master`; do | |
git branch --track ${branch##*/} $branch | |
done | |
git fetch --all |
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$(function () { | |
"use strict"; | |
// for better performance - to avoid searching in DOM | |
var content = $('#content'); | |
var input = $('#input'); | |
var status = $('#status'); | |
// my color assigned by the server | |
var myColor = false; |