Preparation resource for Anthropic SWE coding interviews, including full problem statements, solutions, and system design insights based on recent candidate reports. This document will evolve over time
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| // Unity C# Cheat Sheet | |
| // I made these examples for students with prior exerience working with C# and Unity. | |
| // Too much? Try Unity's very good tutorials to get up to speed: https://unity3d.com/learn/tutorials/topics/scripting |
These are some of my (Ryan Bates) favorite gems to use for various tasks:
- JavaScript: jQuery with jquery-rails
- Pagination: Kaminari
- Testing: RSpec, Cucumber and Capybara
- Factories: Factory Girl
- Authentication: Nifty Generators and Omniauth
- Authorization: CanCan
- File Attachments: Carrierwave
- HTML/XML Parsing: Nokogiri
This is a quick guide to OAuth2 support in GitHub for developers. This is still experimental and could change at any moment. This Gist will serve as a living document until it becomes finalized at Develop.GitHub.com.
OAuth2 is a protocol that lets external apps request authorization to private details in your GitHub account without getting your password. All developers need to register their application before getting started.
- Redirect to this link to request GitHub access: