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| function throttle(callback, fps = 60) { | |
| const frameTime = 1000 / fps; | |
| let lastTime = window.performance.now(); | |
| return function run() { | |
| window.requestAnimationFrame(run); | |
| const currentTime = window.performance.now(); | |
| const elapsedTime = currentTime - lastTime; | |
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| .neon-text { | |
| color: #fff; | |
| text-shadow: | |
| 0 0 7px #fff, | |
| 0 0 10px #fff, | |
| 0 0 21px #fff, | |
| 0 0 42px #0fa, | |
| 0 0 82px #0fa, | |
| 0 0 92px #0fa, | |
| 0 0 102px #0fa, |
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| if (!Object.prototype[Symbol.iterator]) { | |
| Object.prototype[Symbol.iterator] = function* () { | |
| for (let key in this) { | |
| yield this[key]; | |
| } | |
| }; | |
| } |
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| const fetchWithRetries = async (url, options, retryCount = 0) => { | |
| const { maxRetries = 3, ...remainingOptions } = options; | |
| try { | |
| return await fetch(url, remainingOptions); | |
| } catch (error) { | |
| if (retryCount < maxRetries) { | |
| return fetchWithRetries(url, options, retryCount + 1); | |
| } |
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| const cities = new Map([ | |
| ['MG', 'Belzante'], | |
| ['SP', 'Sampa'] | |
| ]); | |
| const getCity = city => cities.get(city) ?? 'Not found'; |
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| import { defer } from 'rxjs'; | |
| import { map } from 'rxjs/operators'; | |
| export const bufferMaxCount = (count = 0) => source => defer(() => { | |
| let buffer = []; | |
| return source.pipe( | |
| map(next => buffer = [next, ...buffer.slice(0, count - 1)]) | |
| ); | |
| }); |
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| export const delay = milliseconds => new Promise(resolve => setTimeout(resolve, milliseconds)); |
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| function Seal(constructor: Function) { | |
| Object.seal(constructor); | |
| Object.seal(constructor.prototype); | |
| } |
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| function Freeze(constructor: Function) { | |
| Object.freeze(constructor); | |
| Object.freeze(constructor.prototype); | |
| } |
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