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@jarellano01
jarellano01 / terminal-setup.md
Last active September 18, 2026 17:28
Terminal Setup: WezTerm + Zellij + Neovim + Starship (Claude Code oriented)

Terminal Setup: WezTerm + Zellij + Neovim + Starship (Claude Code oriented)

Terminal Setup: WezTerm + Zellij + Neovim + Starship + Glow (Claude Code oriented)

Terminal Setup: WezTerm + Zellij + Neovim

Claude Code-oriented terminal setup with Cmd+Click file opening in floating nvim panes.

What You Get

HW - {HW Name}

(remove this before publishing) It is best to prefix your Homework Names so that you may easily filter them out later when you may have actual projects that you are working on. It also important to let employers know that this was only a hw assignment and not your personal work. (ex. hw_giph-tastic)

Live Link (If relevant)

Description on how to use the app

Requirements

Add a simple description of what the HW requirements were

@jarellano01
jarellano01 / Isogram.js
Last active November 10, 2016 06:54
Isogram created by jarellano01 - https://repl.it/ETwe/1
function isIsogram(str){
var strLower = str.toLowerCase()
var strArray = strLower.split("");
var duplicateCheck = [];
for(var i = 0; i < strArray.length; i++){
if (duplicateCheck.indexOf(strArray[i]) == -1){
duplicateCheck.push(strArray[i]);
}
else return false
@jarellano01
jarellano01 / Firebase Ref_Set.js
Created August 16, 2016 16:38
Firebase ref.set
database.ref().set({
clickCount: clickCounter
});
@jarellano01
jarellano01 / Firebase On Value.js
Created August 16, 2016 16:38
Firebase on database value change script
database.ref().on("value", function(snapshot) {
console.log(snapshot.val());
$("#clickValue").html(snapshot.val().clickCount);
clickCounter = snapshot.val().clickCount;
}, function (errorObject) {
console.log("The read failed: " + errorObject.code);
});
@jarellano01
jarellano01 / Firebase Variable.js
Created August 16, 2016 16:36
Create Firebase Database Variable
var database = firebase.database();
@jarellano01
jarellano01 / random-number.js
Last active August 9, 2016 01:05
Random Number
function RandomNumber(min, max){
var range = max-min + 1;
return Math.floor(Math.random() * range) + min;
}