Skip to content

Instantly share code, notes, and snippets.

View jessearmand's full-sized avatar

Jesse Armand jessearmand

View GitHub Profile
@TheMetalCode
TheMetalCode / A_Way_To_Mostly_Automate_FastlaneSession_Update.md
Last active June 17, 2022 19:21
Mostly Automated Way to Update FASTLANE_SESSION

fastlane/fastlane#13833

This script may be useful to you if you use fastlane for iOS CI builds and your Apple developer portal account uses 2-factor authentication. There is reason to suppose that Apple may not be persisting these sessions for as long as they used to, and hence you might find yourself needing to update FASTLANE_SESSION for your CI projects more often than usual.

This script is a way to mostly automate the process of updating FASTLANE_SESSION if you use CircleCI as your CI provider. It expects to find your Apple username in env as FASTLANE_USER, your Apple password as FASTLANE_PASSWORD, and your CircleCI API token as CIRCLE_API_TOKEN. It then executes fastlane spaceauth and waits for you to put in your 2FA code. From there, it parses out the session data and then uses the CircleCI API to populate the specified projects with the newly updated FASTLANE_SESSION. You'll

@EnsekiTT
EnsekiTT / calib.yaml
Created August 18, 2017 22:16
iPhoneでも使えたっぽいORB_SLAM2の設定ファイル
%YAML:1.0
#--------------------------------------------------------------------------------------------
# Camera Parameters. Adjust them!
#--------------------------------------------------------------------------------------------
# Camera calibration and distortion parameters (OpenCV)
Camera.fx: 1467.836136
Camera.fy: 1471.712197
Camera.cx: 941.204100
@lattner
lattner / TaskConcurrencyManifesto.md
Last active June 3, 2025 20:55
Swift Concurrency Manifesto
@lattner
lattner / async_swift_proposal.md
Last active June 7, 2025 23:55 — forked from oleganza/async_swift_proposal.md
Concrete proposal for async semantics in Swift

Async/Await for Swift

Introduction

Modern Cocoa development involves a lot of asynchronous programming using closures and completion handlers, but these APIs are hard to use. This gets particularly problematic when many asynchronous operations are used, error handling is required, or control flow between asynchronous calls gets complicated. This proposal describes a language extension to make this a lot more natural and less error prone.

This paper introduces a first class Coroutine model to Swift. Functions can opt into to being async, allowing the programmer to compose complex logic involving asynchronous operations, leaving the compiler in charge of producing the necessary closures and state machines to implement that logic.

@nickkraakman
nickkraakman / ffmpeg-cheatsheet.md
Last active May 29, 2025 07:48
FFmpeg cheat sheet for 360 video

FFmpeg Cheat Sheet for 360º video

Brought to you by Headjack

 
FFmpeg is one of the most powerful tools for video transcoding and manipulation, but it's fairly complex and confusing to use. That's why I decided to create this cheat sheet which shows some of the most often used commands.

 
Let's start with some basics:

  • ffmpeg calls the FFmpeg application in the command line window, could also be the full path to the FFmpeg binary or .exe file
@numist
numist / plot.swift
Last active March 14, 2016 14:23
A function that plots (as a string) a function of (Double) -> Double
import Darwin // Provides: sin/cos/tan
// memoize function from https://gist.github.com/berkus/8a9e104f8aac5d025eb5
func memoize<T: Hashable, U>( body: ( (T)->U, T )->U ) -> (T)->U {
var memo = Dictionary<T, U>()
var result: ((T)->U)!
result = { x in
if let q = memo[x] { return q }
let r = body(result, x)
memo[x] = r
@trevnorris
trevnorris / proper_code_column_length.txt
Last active August 9, 2016 20:38
Quick notes on why constraining cpl is an advantage when writing source
While the standard 80 character limit for source code can be traced back to the
IBM punch card[1] it can still be seen as a good upper bound for how long lines
of text should be on modern high definition displays.
First thing we must acknowledge is that source code is not read in the
traditional sense. Instead developers scan the source using non-linear eye
movements[2] or stay fixated in a small area of code while working out the
logical details of code being written. The fixation on a single location, even
for more than a few seconds, leads to a loss of visual accuity. Which occurs
when the eyes do not perform frequent saccadic eye movements.[3] Further
@beccadax
beccadax / Example.swift
Last active March 6, 2020 16:10
Elegant handling of localizable strings in Swift. Note: This code is in Swift 2 and would need updates to be used in modern Swift.
let color = "blue"
let num = 42
localized("Colorless green ideas sleep furiously.")
localized("Colorless \(color) ideas sleep furiously.")
localized("\(num.formatted("%05d")) colorless green ideas sleep furiously.")
@FredericJacobs
FredericJacobs / 1-AppDelegate.m
Last active September 21, 2017 08:47
Hello Bitcode
#import "AppDelegate.h"
@implementation AppDelegate
- (void)applicationDidFinishLaunching:(UIApplication *)application {
NSLog(@"Hello Bitcode!");
}
@end