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import "package:flutter/material.dart"; | |
final VoidCallback? nullableFunction = null; | |
final Map<String, String>? nullableMap = null; | |
void main() { | |
// これはnon-null | |
final int a = 1; | |
// なのでこれは静的型検査でエラーになる |
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y=201904;eval(c=(%w(c=("y=#{y^1};eva | |
l(c=[7m([m[7m%[m[7mw[m[7m([m[7m#[m[7m{[m[7mc[m[7m}[m[7m)[m[7m*[m[7m'[m').gsub(/#{9[7m2[m.c[7mh[mr}x1B | |
.7?m/[7m,[m'')[7m)[m").[7mc[mhars;370.time[7ms[m{|i[7m|[mx=27 | |
.chr;$[7m>[m<<[7m([mi%[7m3[m7==36?$/[7m:[m[7m[[m[7mx[m[7m+[m[7m"[m[7m[[m[7m7[m[7mm[m[7m%[m[7ms[m[7m"[m[7m+[m[7mx[m+" | |
[m",'%s[7m'[m][7m[[m'[7mt[m97hors0ui[7m0[m6fp5k[7mk[m6ug8vdyd | |
ok[7ml[m[7mq[m[7md[m[7mk[m[7mj[m[7mb[m[7mg[m[7m8[m[7mm[m[7mt[m[7mp[m[7mh[m[7mn[m[7md[m[7mh[mtu3q[7m9[m[7mc[m[7m3[m[7m1[mwxn[7me[m49[7mw[mpe6m | |
rkconuqfj[7mo[m85ezlffy7zg[7ma[m7m[7m6[meagp[7mk[m[7my[mij5bf | |
cfg9yn1jb[7m8[mvyynfkv2y3n[7mo[mz9[7mj[mc4f1[7mt[m[7m3[mlk[7mf[m17 | |
ehg3nk0pa[7m7[m'.to_i(36)[7m[[m(y[7m&[m[7m1[m)*[7m3[m[7m7[m0+[7mi[m[7m][m]%[ | |
c.shift])})*'').gsub(/\x1B.7?m/,'')) |
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service cloud.firestore { | |
match /databases/{database}/documents { | |
match /groups/{groupID} { | |
allow get, update: if isAuthenticated() && isUserBelongingToThisGroup(groupID, request.auth.uid); | |
match /users/{userID} { | |
allow read: if isAuthenticated() && isUserBelongingToThisGroup(groupID, request.auth.uid); | |
} | |
match /boards/{boardID} { |
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<?php | |
# File: app\Http\Middleware\CORS.php | |
# Create file with below code in above location. And at the end of the file there are other instructions also. | |
# Please check. | |
namespace App\Http\Middleware; | |
use Closure; | |
class CORS { |
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private: | |
bool pFlag = false; | |
void GameScene::Create() { | |
this->scheduleOnce( schedule_selector( GameScene::DisableFlag ), 3 ); | |
this->runAction( Sequence::create( DelayTime::create(3), CallFunc::create([this] () { DisableFlag(); }), NULL ); | |
} |
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void MenuState_PlayPerformance::playCharacter() { | |
replaceImage( (Sprite*)mScene->getContentsSprite()->getChildByName("background"), "bg2.png" ); | |
} | |
void MenuState_PlayPerformance::replaceImage(cocos2d::Sprite* sprite, const char* imageFileName) { | |
sprite->setTexture( Director::getInstance()->getTextureCache()->addImage( imageFileName ) ); | |
Texture2D *tex = Director::getInstance()->getTextureCache()->addImage( imageFileName ); | |
sprite->setTexture( tex ); | |
Size contentSize = tex->getContentSize(); | |
sprite->setTextureRect( Rect(0, 0, contentSize.width, contentSize.height) ); |
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# Java 8 | |
sudo add-apt-repository ppa:webupd8team/java | |
sudo apt-get update | |
sudo apt-get install oracle-java8-installer | |
# https support (kind of lame) | |
sudo apt-get install apt-transport-https | |
# SBT | |
echo "deb https://dl.bintray.com/sbt/debian /" | sudo tee -a /etc/apt/sources.list.d/sbt.list |
- DMC (Control Point)
- DMS (Server)
- DMP (Player)
- DMR (Renderer)
Android | iOS | |
---|---|---|
App | Java | ObjC |
Wrapper | ||
- Complaints |
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using UnityEngine; | |
using System.Collections; | |
using System.Collections.Generic; | |
namespace WWWKit | |
{ | |
/// <summary> | |
/// A handy class to use WWW class and WWWForm class. | |
/// | |
/// Features: |
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