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# BlenderGIS | |
## Requirements | |
* Download [Blender](https://www.blender.org/download/) | |
* Download [Blender GIS](https://github.com/domlysz/BlenderGIS) | |
* Install Blender GIS from *Edit > Preferences > Addon > Install* | |
* Install Node addon too | |
## Normal Process (easy) | |
1. In *Object Mode*, select *GIS > WebGeoData > Base Map* | |
2. Select the source and layer | |
3. Navigate to the right place or press *G* key to search the right place | |
4. Press *E* key at the right extent | |
5. Select *GIS > WebGeoData > Get SRTM* | |
6. In *Modifier properties*, increase strenght and click on *Apply* two times | |
7. In the scene collection, go to export_google_sat_vm, open hierarchy and double clic on the mesh layer (green triangle) | |
8. Select the entire mesh | |
9. Tabulation to the *Edit mode* | |
10. Extrude: | |
1. Shotcut *E* (extrude tool), | |
2. Shortcut *Z* (lock on Z axis), | |
3. Move to the right position with mouse, | |
4. Left clic to validate. | |
11. While bottom edge is selected, get an horizontal bottom | |
1. Shotcut *S* (scale tool), | |
2. Shortcut *Z* (lock on Z axis), | |
3. Shortcut *0* on the numpad | |
12. TO-DO: Open the procec texture with two windows. | |
13. Select edge face | |
1. In *Edit Mode*, select *face select* | |
2. Select the edge with *alt+left-clic* | |
14. Apply the material you want | |
## Sources | |
* https://www.youtube.com/watch?v=Mj7Z1P2hUWk | |
* https://www.youtube.com/watch?v=lP52QKda3mw |
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