Created
August 17, 2018 21:14
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RayGUI Mouse Events
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bool g_isMouseDown; | |
float g_mouseButtonPrevPressTime; | |
float g_mouseButtonLastPressTime; | |
Vector2 g_mouseDownPos; | |
Vector2 g_mousePos; | |
bool g_isDragging = false; | |
// Frame mouse events | |
bool _isDragStarted = false; | |
bool _isDragEnded = false; | |
bool _isSingleClick = false; | |
bool _isDoubleClick = false; | |
void MouseButtonUpdate() | |
{ | |
_isDragStarted = false; | |
_isDragEnded = false; | |
_isSingleClick = false; | |
_isDoubleClick = false; | |
static float timeVal = 0.0; | |
timeVal += FRAME_DT; | |
g_mousePos = GetMousePosition(); | |
if (IsMouseButtonReleased( MOUSE_LEFT_BUTTON )) { | |
printf("release (%3.2f)...\n", timeVal); | |
g_isMouseDown = false; | |
if (!g_isDragging) { | |
if (timeVal - g_mouseButtonPrevPressTime < 0.4) { | |
printf("Double Clicked (%f)\n", timeVal - g_mouseButtonLastPressTime ); | |
_isDoubleClick = true; | |
} else { | |
printf("Single Clicked\n"); | |
_isSingleClick = true; | |
} | |
} | |
} | |
if (IsMouseButtonPressed( MOUSE_LEFT_BUTTON )) { | |
g_mouseDownPos = g_mousePos; | |
g_isMouseDown = true; | |
g_mouseButtonPrevPressTime = g_mouseButtonLastPressTime; | |
g_mouseButtonLastPressTime = timeVal; | |
//printf("press (%3.2f)...\n", timeVal); | |
} | |
float moveAmt = Vector2Distance(g_mousePos, g_mouseDownPos ); | |
if ((g_isMouseDown) && (moveAmt > 0.1) && (!g_isDragging)) { | |
g_isDragging = true; | |
printf("Drag Started\n"); | |
_isDragStarted = true; | |
} else if ((g_isDragging) && (!g_isMouseDown)) { | |
printf("Drag Ended\n"); | |
g_isDragging = false; | |
_isDragEnded = true; | |
} | |
} |
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