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March 6, 2025 22:49
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#version 100 | |
precision mediump float; | |
precision highp int; | |
#ifndef SPIRV_CROSS_CONSTANT_ID_0 | |
#define SPIRV_CROSS_CONSTANT_ID_0 1.0 | |
#endif | |
const float supports_decal = SPIRV_CROSS_CONSTANT_ID_0; | |
struct FragInfo | |
{ | |
highp float alpha; | |
highp float blend_mode; | |
highp float tmx; | |
highp float tmy; | |
}; | |
uniform FragInfo frag_info; | |
uniform mediump sampler2D texture_sampler; | |
varying vec4 v_color; | |
varying vec2 v_texture_coords; | |
void main() | |
{ | |
highp vec4 _2457 = vec4(0.0); | |
for (int spvDummy70 = 0; spvDummy70 < 1; spvDummy70++) | |
{ | |
if (v_color.w == 0.0) | |
{ | |
_2457 = vec4(0.0); | |
break; | |
} | |
vec3 _1008 = v_color.xyz; | |
highp vec3 hp_copy_1008 = _1008; | |
vec3 _1011 = vec3(v_color.w); | |
highp vec3 hp_copy_1011 = _1011; | |
_2457 = vec4(hp_copy_1008 / hp_copy_1011, v_color.w); | |
break; | |
} | |
highp vec4 _2459 = vec4(0.0); | |
for (int spvDummy109 = 0; spvDummy109 < 1; spvDummy109++) | |
{ | |
if (supports_decal > 0.0) | |
{ | |
_2459 = texture2D(texture_sampler, v_texture_coords); | |
break; | |
} | |
highp vec4 _2458 = vec4(0.0); | |
for (int spvDummy130 = 0; spvDummy130 < 1; spvDummy130++) | |
{ | |
bool _1050 = frag_info.tmx == 3.0; | |
bool _1063 = false; | |
if (_1050) | |
{ | |
bool _1054 = v_texture_coords.x < 0.0; | |
bool _1061 = false; | |
if (!_1054) | |
{ | |
_1061 = v_texture_coords.x >= 1.0; | |
} | |
else | |
{ | |
_1061 = _1054; | |
} | |
_1063 = _1061; | |
} | |
else | |
{ | |
_1063 = _1050; | |
} | |
bool _1082 = false; | |
if (!_1063) | |
{ | |
bool _1067 = frag_info.tmy == 3.0; | |
bool _1080 = false; | |
if (_1067) | |
{ | |
bool _1071 = v_texture_coords.y < 0.0; | |
bool _1078 = false; | |
if (!_1071) | |
{ | |
_1078 = v_texture_coords.y >= 1.0; | |
} | |
else | |
{ | |
_1078 = _1071; | |
} | |
_1080 = _1078; | |
} | |
else | |
{ | |
_1080 = _1067; | |
} | |
_1082 = _1080; | |
} | |
else | |
{ | |
_1082 = _1063; | |
} | |
if (_1082) | |
{ | |
_2458 = vec4(0.0); | |
break; | |
} | |
_2458 = texture2D(texture_sampler, v_texture_coords, -0.4749999940395355224609375); | |
break; | |
} | |
_2459 = _2458; | |
break; | |
} | |
highp vec4 _2460 = vec4(0.0); | |
for (int spvDummy270 = 0; spvDummy270 < 1; spvDummy270++) | |
{ | |
if (_2459.w == 0.0) | |
{ | |
_2460 = vec4(0.0); | |
break; | |
} | |
_2460 = vec4(_2459.xyz / vec3(_2459.w), _2459.w); | |
break; | |
} | |
int _947 = int(frag_info.blend_mode - 14.0); | |
highp vec3 _2483 = vec3(0.0); | |
for (int spvDummy300 = 0; spvDummy300 < 1; spvDummy300++) | |
{ | |
if (_947 == 0) | |
{ | |
_2483 = (_2457.xyz + _2460.xyz) - (_2457.xyz * _2460.xyz); | |
break; | |
} | |
if (_947 == 1) | |
{ | |
highp vec3 _1282 = _2457.xyz * 2.0; | |
highp vec3 _1287 = _1282 - vec3(1.0); | |
_2483 = mix(_2460.xyz * _1282, (_2460.xyz + _1287) - (_2460.xyz * _1287), max(sign(_2457.xyz - vec3(0.5)), vec3(0.0))); | |
break; | |
} | |
if (_947 == 2) | |
{ | |
_2483 = min(_2457.xyz, _2460.xyz); | |
break; | |
} | |
if (_947 == 3) | |
{ | |
_2483 = max(_2457.xyz, _2460.xyz); | |
break; | |
} | |
if (_947 == 4) | |
{ | |
highp vec3 _1348 = min(vec3(1.0), _2457.xyz / (vec3(1.0) - _2460.xyz)); | |
highp vec3 _2477 = vec3(0.0); | |
if (_2457.x < 0.0009765625) | |
{ | |
highp vec3 _2329 = _1348; | |
_2329.x = 0.0; | |
_2477 = _2329; | |
} | |
else | |
{ | |
_2477 = _1348; | |
} | |
highp vec3 _2478 = vec3(0.0); | |
if (_2457.y < 0.0009765625) | |
{ | |
highp vec3 _2332 = _2477; | |
_2332.y = 0.0; | |
_2478 = _2332; | |
} | |
else | |
{ | |
_2478 = _2477; | |
} | |
highp vec3 _2479 = vec3(0.0); | |
if (_2457.z < 0.0009765625) | |
{ | |
highp vec3 _2335 = _2478; | |
_2335.z = 0.0; | |
_2479 = _2335; | |
} | |
else | |
{ | |
_2479 = _2478; | |
} | |
highp vec3 _2480 = vec3(0.0); | |
if ((1.0 - _2460.x) < 0.0009765625) | |
{ | |
highp vec3 _2338 = _2479; | |
_2338.x = 1.0; | |
_2480 = _2338; | |
} | |
else | |
{ | |
_2480 = _2479; | |
} | |
highp vec3 _2481 = vec3(0.0); | |
if ((1.0 - _2460.y) < 0.0009765625) | |
{ | |
highp vec3 _2341 = _2480; | |
_2341.y = 1.0; | |
_2481 = _2341; | |
} | |
else | |
{ | |
_2481 = _2480; | |
} | |
highp vec3 _2482 = vec3(0.0); | |
if ((1.0 - _2460.z) < 0.0009765625) | |
{ | |
highp vec3 _2344 = _2481; | |
_2344.z = 1.0; | |
_2482 = _2344; | |
} | |
else | |
{ | |
_2482 = _2481; | |
} | |
_2483 = _2482; | |
break; | |
} | |
if (_947 == 5) | |
{ | |
highp vec3 _1399 = vec3(1.0) - min(vec3(1.0), (vec3(1.0) - _2457.xyz) / _2460.xyz); | |
highp vec3 _2471 = vec3(0.0); | |
if ((1.0 - _2457.x) < 0.0009765625) | |
{ | |
highp vec3 _2347 = _1399; | |
_2347.x = 1.0; | |
_2471 = _2347; | |
} | |
else | |
{ | |
_2471 = _1399; | |
} | |
highp vec3 _2472 = vec3(0.0); | |
if ((1.0 - _2457.y) < 0.0009765625) | |
{ | |
highp vec3 _2350 = _2471; | |
_2350.y = 1.0; | |
_2472 = _2350; | |
} | |
else | |
{ | |
_2472 = _2471; | |
} | |
highp vec3 _2473 = vec3(0.0); | |
if ((1.0 - _2457.z) < 0.0009765625) | |
{ | |
highp vec3 _2353 = _2472; | |
_2353.z = 1.0; | |
_2473 = _2353; | |
} | |
else | |
{ | |
_2473 = _2472; | |
} | |
highp vec3 _2474 = vec3(0.0); | |
if (_2460.x < 0.0009765625) | |
{ | |
highp vec3 _2356 = _2473; | |
_2356.x = 0.0; | |
_2474 = _2356; | |
} | |
else | |
{ | |
_2474 = _2473; | |
} | |
highp vec3 _2475 = vec3(0.0); | |
if (_2460.y < 0.0009765625) | |
{ | |
highp vec3 _2359 = _2474; | |
_2359.y = 0.0; | |
_2475 = _2359; | |
} | |
else | |
{ | |
_2475 = _2474; | |
} | |
highp vec3 _2476 = vec3(0.0); | |
if (_2460.z < 0.0009765625) | |
{ | |
highp vec3 _2362 = _2475; | |
_2362.z = 0.0; | |
_2476 = _2362; | |
} | |
else | |
{ | |
_2476 = _2475; | |
} | |
_2483 = _2476; | |
break; | |
} | |
if (_947 == 6) | |
{ | |
highp vec3 _1449 = _2460.xyz * 2.0; | |
highp vec3 _1454 = _1449 - vec3(1.0); | |
_2483 = mix(_2457.xyz * _1449, (_2457.xyz + _1454) - (_2457.xyz * _1454), max(sign(_2460.xyz - vec3(0.5)), vec3(0.0))); | |
break; | |
} | |
if (_947 == 7) | |
{ | |
highp vec3 _1523 = _2460.xyz * 2.0; | |
_2483 = mix(_2457.xyz - (((vec3(1.0) - _1523) * _2457.xyz) * (vec3(1.0) - _2457.xyz)), _2457.xyz + ((_1523 - vec3(1.0)) * (mix(((((_2457.xyz * 16.0) - vec3(12.0)) * _2457.xyz) + vec3(4.0)) * _2457.xyz, sqrt(_2457.xyz), max(sign(_2457.xyz - vec3(0.25)), vec3(0.0))) - _2457.xyz)), max(sign(_2460.xyz - vec3(0.5)), vec3(0.0))); | |
break; | |
} | |
if (_947 == 8) | |
{ | |
_2483 = abs(_2457.xyz - _2460.xyz); | |
break; | |
} | |
if (_947 == 9) | |
{ | |
_2483 = (_2457.xyz + _2460.xyz) - ((_2457.xyz * 2.0) * _2460.xyz); | |
break; | |
} | |
if (_947 == 10) | |
{ | |
_2483 = _2457.xyz * _2460.xyz; | |
break; | |
} | |
if (_947 == 11) | |
{ | |
highp float _1660 = min(min(_2460.x, _2460.y), _2460.z); | |
highp float _1668 = max(max(_2460.x, _2460.y), _2460.z); | |
highp vec3 _2468 = vec3(0.0); | |
if (_1660 < _1668) | |
{ | |
_2468 = ((_2460.xyz - vec3(_1660)) * (max(max(_2457.x, _2457.y), _2457.z) - min(min(_2457.x, _2457.y), _2457.z))) / vec3(_1668 - _1660); | |
} | |
else | |
{ | |
_2468 = vec3(0.0); | |
} | |
highp vec3 _1712 = _2468 + vec3((((_2457.x * 0.300000011920928955078125) + (_2457.y * 0.589999973773956298828125)) + (_2457.z * 0.10999999940395355224609375)) - (((_2468.x * 0.300000011920928955078125) + (_2468.y * 0.589999973773956298828125)) + (_2468.z * 0.10999999940395355224609375))); | |
highp float _1794 = _1712.x; | |
highp float _1797 = _1712.y; | |
highp float _1801 = _1712.z; | |
highp float _1803 = ((_1794 * 0.300000011920928955078125) + (_1797 * 0.589999973773956298828125)) + (_1801 * 0.10999999940395355224609375); | |
highp float _1742 = min(min(_1794, _1797), _1801); | |
highp float _1750 = max(max(_1794, _1797), _1801); | |
highp vec3 _2469 = vec3(0.0); | |
if (_1742 < 0.0) | |
{ | |
highp vec3 _1757 = vec3(_1803); | |
_2469 = _1757 + (((_1712 - _1757) * _1803) / vec3((_1803 - _1742) + 0.0009765625)); | |
} | |
else | |
{ | |
_2469 = _1712; | |
} | |
highp vec3 _2470 = vec3(0.0); | |
if (_1750 > 1.0) | |
{ | |
highp vec3 _1776 = vec3(_1803); | |
_2470 = _1776 + (((_2469 - _1776) * (1.0 - _1803)) / vec3((_1750 - _1803) + 0.0009765625)); | |
} | |
else | |
{ | |
_2470 = _2469; | |
} | |
_2483 = _2470; | |
break; | |
} | |
if (_947 == 12) | |
{ | |
highp float _1850 = min(min(_2457.x, _2457.y), _2457.z); | |
highp float _1858 = max(max(_2457.x, _2457.y), _2457.z); | |
highp vec3 _2465 = vec3(0.0); | |
if (_1850 < _1858) | |
{ | |
_2465 = ((_2457.xyz - vec3(_1850)) * (max(max(_2460.x, _2460.y), _2460.z) - min(min(_2460.x, _2460.y), _2460.z))) / vec3(_1858 - _1850); | |
} | |
else | |
{ | |
_2465 = vec3(0.0); | |
} | |
highp vec3 _1902 = _2465 + vec3((((_2457.x * 0.300000011920928955078125) + (_2457.y * 0.589999973773956298828125)) + (_2457.z * 0.10999999940395355224609375)) - (((_2465.x * 0.300000011920928955078125) + (_2465.y * 0.589999973773956298828125)) + (_2465.z * 0.10999999940395355224609375))); | |
highp float _1984 = _1902.x; | |
highp float _1987 = _1902.y; | |
highp float _1991 = _1902.z; | |
highp float _1993 = ((_1984 * 0.300000011920928955078125) + (_1987 * 0.589999973773956298828125)) + (_1991 * 0.10999999940395355224609375); | |
highp float _1932 = min(min(_1984, _1987), _1991); | |
highp float _1940 = max(max(_1984, _1987), _1991); | |
highp vec3 _2466 = vec3(0.0); | |
if (_1932 < 0.0) | |
{ | |
highp vec3 _1947 = vec3(_1993); | |
_2466 = _1947 + (((_1902 - _1947) * _1993) / vec3((_1993 - _1932) + 0.0009765625)); | |
} | |
else | |
{ | |
_2466 = _1902; | |
} | |
highp vec3 _2467 = vec3(0.0); | |
if (_1940 > 1.0) | |
{ | |
highp vec3 _1966 = vec3(_1993); | |
_2467 = _1966 + (((_2466 - _1966) * (1.0 - _1993)) / vec3((_1940 - _1993) + 0.0009765625)); | |
} | |
else | |
{ | |
_2467 = _2466; | |
} | |
_2483 = _2467; | |
break; | |
} | |
if (_947 == 13) | |
{ | |
highp vec3 _2028 = _2460.xyz + vec3((((_2457.x * 0.300000011920928955078125) + (_2457.y * 0.589999973773956298828125)) + (_2457.z * 0.10999999940395355224609375)) - (((_2460.x * 0.300000011920928955078125) + (_2460.y * 0.589999973773956298828125)) + (_2460.z * 0.10999999940395355224609375))); | |
highp float _2110 = _2028.x; | |
highp float _2113 = _2028.y; | |
highp float _2117 = _2028.z; | |
highp float _2119 = ((_2110 * 0.300000011920928955078125) + (_2113 * 0.589999973773956298828125)) + (_2117 * 0.10999999940395355224609375); | |
highp float _2058 = min(min(_2110, _2113), _2117); | |
highp float _2066 = max(max(_2110, _2113), _2117); | |
highp vec3 _2463 = vec3(0.0); | |
if (_2058 < 0.0) | |
{ | |
highp vec3 _2073 = vec3(_2119); | |
_2463 = _2073 + (((_2028 - _2073) * _2119) / vec3((_2119 - _2058) + 0.0009765625)); | |
} | |
else | |
{ | |
_2463 = _2028; | |
} | |
highp vec3 _2464 = vec3(0.0); | |
if (_2066 > 1.0) | |
{ | |
highp vec3 _2092 = vec3(_2119); | |
_2464 = _2092 + (((_2463 - _2092) * (1.0 - _2119)) / vec3((_2066 - _2119) + 0.0009765625)); | |
} | |
else | |
{ | |
_2464 = _2463; | |
} | |
_2483 = _2464; | |
break; | |
} | |
if (_947 == 14) | |
{ | |
highp vec3 _2154 = _2457.xyz + vec3((((_2460.x * 0.300000011920928955078125) + (_2460.y * 0.589999973773956298828125)) + (_2460.z * 0.10999999940395355224609375)) - (((_2457.x * 0.300000011920928955078125) + (_2457.y * 0.589999973773956298828125)) + (_2457.z * 0.10999999940395355224609375))); | |
highp float _2236 = _2154.x; | |
highp float _2239 = _2154.y; | |
highp float _2243 = _2154.z; | |
highp float _2245 = ((_2236 * 0.300000011920928955078125) + (_2239 * 0.589999973773956298828125)) + (_2243 * 0.10999999940395355224609375); | |
highp float _2184 = min(min(_2236, _2239), _2243); | |
highp float _2192 = max(max(_2236, _2239), _2243); | |
highp vec3 _2461 = vec3(0.0); | |
if (_2184 < 0.0) | |
{ | |
highp vec3 _2199 = vec3(_2245); | |
_2461 = _2199 + (((_2154 - _2199) * _2245) / vec3((_2245 - _2184) + 0.0009765625)); | |
} | |
else | |
{ | |
_2461 = _2154; | |
} | |
highp vec3 _2462 = vec3(0.0); | |
if (_2192 > 1.0) | |
{ | |
highp vec3 _2218 = vec3(_2245); | |
_2462 = _2218 + (((_2461 - _2218) * (1.0 - _2245)) / vec3((_2192 - _2245) + 0.0009765625)); | |
} | |
else | |
{ | |
_2462 = _2461; | |
} | |
_2483 = _2462; | |
break; | |
} | |
_2483 = vec3(0.0); | |
break; | |
} | |
highp float _2258 = _2460.w * _2457.w; | |
highp vec4 _2270 = vec4(vec4(_2483, _2258).xyz * _2258, _2258) + (vec4(_2460.xyz * _2460.w, _2460.w) * (1.0 - _2457.w)); | |
gl_FragData[0] = _2270 + (vec4(_2457.xyz * _2457.w, _2457.w) * (1.0 - _2270.w)); | |
gl_FragData[0] *= frag_info.alpha; | |
} | |
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