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@jsyrek
Created December 5, 2012 01:32
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bot1
var target = false;
var wall = false;
//FightCode can onl
var Robot = function(robot) {
///////robot.rotateCannon(90);
};
Robot.prototype.onIdle = function(ev) {
var robot = ev.robot;
robot.clone();
if(target){
robot.ahead(40);
if(!wall){robot.turn(30);}
robot.rotateCannon(20);
} else {
robot.rotateCannon(360);
}
if(wall){
robot.ahead(30);
robot.rotateCannon(3);
}
};
Robot.prototype.onScannedRobot = function(ev) {
var robot = ev.robot;
var scanned =ev.scannedRobot;
if(scanned.id !== robot.parentId && scanned.parentId !== robot.id) {
robot.rotateCannon(1);
robot.fire();
target = true;
robot.back(20);
robot.rotateCannon(-31);
}else{
robot.ahead(40);
}
};
Robot.prototype.onHitByBullet = function(ev) {
var robot;
robot = ev.robot;
robot.turn(45-ev.bearing);
robot.ahead(50);
robot.turn(45+ev.bearing);
robot.back(100);
};
Robot.prototype.onWallCollision = function(ev) {
var robot = ev.robot;
if(ev.bearing>10){
wall = true;
robot.turn(-90+ev.bearing);
}else {
robot.back(100);
}
};
//////////////////
Robot.prototype.onRobotCollision = function(ev) {
var robot = ev.robot;
robot.back(50);
robot.turn(20);
robot.ahead(40);
};
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