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@nicuveo
nicuveo / Accessors.hs
Last active August 1, 2023 09:59
Cursed natural accessors in Haskell
{-# LANGUAGE TemplateHaskell #-}
import Control.Lens
import Control.Lens.TH
--------------------------------------------------------------------------------
-- Characters
--
-- Some of the fields are only relevant to some characters, but are
@mohanpedala
mohanpedala / bash_strict_mode.md
Last active May 5, 2025 17:53
set -e, -u, -o, -x pipefail explanation
//
// Author: Jonathan Blow
// Version: 1
// Date: 31 August, 2018
//
// This code is released under the MIT license, which you can find at
//
// https://opensource.org/licenses/MIT
//
//
@mikesmullin
mikesmullin / x86-assembly-notes.md
Last active April 22, 2025 00:25
Notes on x86-64 Assembly and Machine Code

Mike's x86-64 Assembly (ASM) Notes

Assembling Binary Machine Code

Operating Modes:

These determine the assumed/default size of instruction operands, and restricts which opcodes are available, and how they are used.

Modern operating systems, booted inside Real mode,

@hellerbarde
hellerbarde / latency.markdown
Created May 31, 2012 13:16 — forked from jboner/latency.txt
Latency numbers every programmer should know

Latency numbers every programmer should know

L1 cache reference ......................... 0.5 ns
Branch mispredict ............................ 5 ns
L2 cache reference ........................... 7 ns
Mutex lock/unlock ........................... 25 ns
Main memory reference ...................... 100 ns             
Compress 1K bytes with Zippy ............. 3,000 ns  =   3 µs
Send 2K bytes over 1 Gbps network ....... 20,000 ns  =  20 µs
SSD random read ........................ 150,000 ns  = 150 µs

Read 1 MB sequentially from memory ..... 250,000 ns = 250 µs

@jboner
jboner / latency.txt
Last active May 5, 2025 12:23
Latency Numbers Every Programmer Should Know
Latency Comparison Numbers (~2012)
----------------------------------
L1 cache reference 0.5 ns
Branch mispredict 5 ns
L2 cache reference 7 ns 14x L1 cache
Mutex lock/unlock 25 ns
Main memory reference 100 ns 20x L2 cache, 200x L1 cache
Compress 1K bytes with Zippy 3,000 ns 3 us
Send 1K bytes over 1 Gbps network 10,000 ns 10 us
Read 4K randomly from SSD* 150,000 ns 150 us ~1GB/sec SSD
@jcasimir
jcasimir / sessions_and_conversations.markdown
Created September 11, 2011 23:07
Sessions and Conversations in Rails 3

Sessions and Conversations

HTTP is a stateless protocol. Sessions allow us to chain multiple requests together into a conversation between client and server.

Sessions should be an option of last resort. If there's no where else that the data can possibly go to achieve the desired functionality, only then should it be stored in the session. Sessions can be vulnerable to security threats from third parties, malicious users, and can cause scaling problems.

That doesn't mean we can't use sessions, but we should only use them where necessary.

Adding, Accessing, and Removing Data