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@aaronwaldon
aaronwaldon / 1) readme.md
Last active March 24, 2023 14:25
How to set up Gulp for Craft CMS. Includes SASS compilation and minification, JavaScript minification, livereloading, and browser sync.

How to set up Gulp with a Craft CMS project

I freaking love working with technologies like Gulp, and wanted to share how to get my current Craft front-end workflow set up. With a few tweaks, this can also be used with virtually any other sites (I've used it with Laravel, static sites, ExpressionEngine, etc).

Project Directory Structure

  • project root/
    • craft/
      • templates/
  • (your craft template files)
@adamawolf
adamawolf / Apple_mobile_device_types.txt
Last active June 11, 2025 19:56
List of Apple's mobile device codes types a.k.a. machine ids (e.g. `iPhone1,1`, `Watch1,1`, etc.) and their matching product names
i386 : iPhone Simulator
x86_64 : iPhone Simulator
arm64 : iPhone Simulator
iPhone1,1 : iPhone
iPhone1,2 : iPhone 3G
iPhone2,1 : iPhone 3GS
iPhone3,1 : iPhone 4
iPhone3,2 : iPhone 4 GSM Rev A
iPhone3,3 : iPhone 4 CDMA
iPhone4,1 : iPhone 4S
@mathewbyrne
mathewbyrne / slugify.js
Created October 12, 2011 04:34
Javascript Slugify
function slugify(text)
{
return text.toString().toLowerCase()
.replace(/\s+/g, '-') // Replace spaces with -
.replace(/[^\w\-]+/g, '') // Remove all non-word chars
.replace(/\-\-+/g, '-') // Replace multiple - with single -
.replace(/^-+/, '') // Trim - from start of text
.replace(/-+$/, ''); // Trim - from end of text
}