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3D Style Bubble Magnifying Effect - by Simon Lightfoot and Wilson Wilson @wilsonowilson - 18/03/2021
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// MIT License | |
// | |
// Copyright (c) 2021 Simon Lightfoot | |
// | |
// Permission is hereby granted, free of charge, to any person obtaining a copy | |
// of this software and associated documentation files (the "Software"), to deal | |
// in the Software without restriction, including without limitation the rights | |
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
// copies of the Software, and to permit persons to whom the Software is | |
// furnished to do so, subject to the following conditions: | |
// | |
// The above copyright notice and this permission notice shall be included in all | |
// copies or substantial portions of the Software. | |
// | |
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | |
// SOFTWARE. | |
// | |
import 'dart:async'; | |
import 'dart:math' as math; | |
import 'dart:ui' as ui; | |
import 'package:flutter/foundation.dart' show listEquals; | |
import 'package:flutter/material.dart'; | |
import 'package:flutter/rendering.dart' show debugPaintSizeEnabled; | |
final backgroundImageUrl = 'https://images.unsplash.com/photo-1613987549117-13c4781b32d3' | |
'?ixlib=rb-1.2.1&q=80&fm=jpg&crop=entropy&cs=tinysrgb&w=1024'; | |
void main() async { | |
WidgetsFlutterBinding.ensureInitialized(); | |
final image = NetworkImage(backgroundImageUrl); | |
final texture = Completer<ui.Image>(); | |
image.load(image, PaintingBinding.instance!.instantiateImageCodec) | |
..addListener(ImageStreamListener( | |
(ImageInfo info, _) => texture.complete(info.image), | |
onError: texture.completeError, | |
)); | |
runApp(ExampleApp(texture: await texture.future)); | |
} | |
@immutable | |
class ExampleApp extends StatefulWidget { | |
const ExampleApp({ | |
Key? key, | |
required this.texture, | |
}) : super(key: key); | |
final ui.Image texture; | |
@override | |
_ExampleAppState createState() => _ExampleAppState(); | |
} | |
class _ExampleAppState extends State<ExampleApp> with SingleTickerProviderStateMixin { | |
final _areaKey = GlobalKey(); | |
final _offsets = ValueNotifier(<Offset>[]); | |
var _dir = <Offset>[]; | |
late AnimationController _controller; | |
final radius = 50.0; | |
Size get areaSize => (_areaKey.currentContext!.findRenderObject() as RenderBox).size; | |
@override | |
void initState() { | |
super.initState(); | |
_controller = AnimationController(duration: const Duration(seconds: 1), vsync: this); | |
_controller.addListener(() { | |
final size = areaSize; | |
final offsets = <Offset>[]; | |
for (int i = 0; i < _offsets.value.length; i++) { | |
var dir = _dir[i]; | |
var pos = _offsets.value[i] + dir; | |
if (pos.dx < radius) { | |
pos = Offset(radius, pos.dy); | |
dir = Offset(-dir.dx, dir.dy); | |
} else if (pos.dx > size.width - radius) { | |
pos = Offset(size.width - radius, pos.dy); | |
dir = Offset(-dir.dx, dir.dy); | |
} | |
if (pos.dy < radius) { | |
pos = Offset(pos.dx, radius); | |
dir = Offset(dir.dx, -dir.dy); | |
} else if (pos.dy > size.height - radius) { | |
pos = Offset(pos.dx, size.height - radius); | |
dir = Offset(dir.dx, -dir.dy); | |
} | |
_dir[i] = dir; | |
offsets.add(pos); | |
} | |
_offsets.value = offsets; | |
}); | |
WidgetsBinding.instance!.addPostFrameCallback((_) { | |
final size = areaSize; | |
final random = math.Random(); | |
final count = 5; | |
_offsets.value = List.generate( | |
count, | |
(_) => Offset( | |
random.nextDouble() * size.width, | |
random.nextDouble() * size.height, | |
), | |
); | |
_dir = List.generate( | |
count, | |
(_) => Offset( | |
random.nextDouble() * 5.0, | |
random.nextDouble() * 5.0, | |
), | |
); | |
}); | |
_controller.repeat(); | |
} | |
@override | |
Widget build(BuildContext context) { | |
return MaterialApp( | |
home: Center( | |
child: ClipRect( | |
child: AspectRatio( | |
key: _areaKey, | |
aspectRatio: widget.texture.width / widget.texture.height, | |
child: ValueListenableBuilder( | |
valueListenable: _offsets, | |
builder: (BuildContext context, List<Offset> offsets, Widget? child) { | |
return BubbleEffect( | |
texture: widget.texture, | |
offsets: offsets, | |
radius: radius, | |
); | |
}, | |
), | |
), | |
), | |
), | |
); | |
} | |
} | |
class BubbleEffect extends LeafRenderObjectWidget { | |
const BubbleEffect({ | |
Key? key, | |
required this.texture, | |
required this.offsets, | |
this.radius = 48.0, | |
}) : super(key: key); | |
final ui.Image texture; | |
final List<Offset> offsets; | |
final double radius; | |
@override | |
RenderObject createRenderObject(BuildContext context) { | |
return RenderBubbleEffect( | |
texture: texture, | |
offsets: offsets, | |
radius: radius, | |
); | |
} | |
@override | |
void updateRenderObject(BuildContext context, covariant RenderBubbleEffect renderObject) { | |
renderObject | |
..texture = texture | |
..offsets = offsets | |
..radius = radius; | |
} | |
} | |
class RenderBubbleEffect extends RenderBox { | |
RenderBubbleEffect({ | |
required ui.Image texture, | |
required List<Offset> offsets, | |
required double radius, | |
}) : _offsets = offsets, | |
_radius = radius { | |
this.texture = texture; | |
} | |
late List<Offset> _positions; | |
late List<Offset> _textureCoords; | |
late ImageShader _imageShader; | |
ui.Image? _texture; | |
ui.Image get texture => _texture!; | |
set texture(ui.Image value) { | |
if (value != _texture) { | |
_texture = value; | |
_imageShader = ImageShader( | |
texture, | |
TileMode.clamp, | |
TileMode.clamp, | |
Matrix4.identity().storage, | |
); | |
markNeedsPaint(); | |
} | |
} | |
late List<Offset> _offsets; | |
List<Offset> get offsets => _offsets; | |
set offsets(List<Offset> value) { | |
if (!listEquals(value, _offsets)) { | |
_offsets = value; | |
markNeedsPaint(); | |
} | |
} | |
late double _radius; | |
double get radius => _radius; | |
set radius(double value) { | |
if (value != _radius) { | |
_radius = value; | |
markNeedsPaint(); | |
} | |
} | |
@override | |
void performLayout() { | |
size = constraints.biggest; | |
final cols = size.width / 24.0; | |
final rows = size.height / 24.0; | |
final cw = size.width / cols; | |
final ch = size.height / rows; | |
final tw = texture.width / cols; | |
final th = texture.height / rows; | |
final positions = <Offset>[]; | |
final textureCoords = <Offset>[]; | |
// Create quads for mesh | |
for (int col = 0; col < cols; col++) { | |
for (int row = 0; row < rows; row++) { | |
final x0 = col, x1 = col + 1; | |
final y0 = row, y1 = row + 1; | |
// Triangle 1 | |
positions.add(Offset(x0 * cw, y0 * ch)); | |
positions.add(Offset(x1 * cw, y0 * ch)); | |
positions.add(Offset(x1 * cw, y1 * ch)); | |
// UV Coords for Triangle 1 | |
textureCoords.add(Offset(x0 * tw, y0 * th)); | |
textureCoords.add(Offset(x1 * tw, y0 * th)); | |
textureCoords.add(Offset(x1 * tw, y1 * th)); | |
// Triangle 2 | |
positions.add(Offset(x1 * cw, y1 * ch)); | |
positions.add(Offset(x0 * cw, y1 * ch)); | |
positions.add(Offset(x0 * cw, y0 * ch)); | |
// UV Coords for Triangle 2 | |
textureCoords.add(Offset(x1 * tw, y1 * th)); | |
textureCoords.add(Offset(x0 * tw, y1 * th)); | |
textureCoords.add(Offset(x0 * tw, y0 * th)); | |
} | |
} | |
_positions = positions; | |
_textureCoords = textureCoords; | |
} | |
@override | |
void paint(PaintingContext context, ui.Offset offset) { | |
final canvas = context.canvas; | |
final transformed = _positions.map((Offset pos) { | |
final total = _offsets.map( | |
(Offset offset) { | |
final delta = pos - offset; | |
final a = math.atan2(delta.dx, delta.dy); | |
return Offset(math.sin(a) * _radius * 0.5, math.cos(a) * _radius * 0.5); | |
}, | |
).fold<Offset>(Offset.zero, (prev, offset) => prev + offset); | |
return pos + (total / _offsets.length.toDouble()); | |
}).toList(); | |
List<Color>? colors; | |
if (debugPaintSizeEnabled) { | |
colors = List<Color>.generate(_positions.length, (int index) { | |
final i = (index % 6); | |
if (i < 3) { | |
return HSLColor.fromAHSL(0.3, 90.0 / 3 * i, 1.0, 0.4).toColor(); | |
} else { | |
return HSLColor.fromAHSL(0.3, 180 + (90.0 / 3 * (i - 3)), 1.0, 0.4).toColor(); | |
} | |
}); | |
} | |
final vertices = ui.Vertices( | |
ui.VertexMode.triangles, | |
transformed, | |
textureCoordinates: _textureCoords, | |
colors: colors, | |
); | |
canvas.save(); | |
canvas.translate(offset.dx, offset.dy); | |
canvas.drawVertices( | |
vertices, | |
ui.BlendMode.dstATop, | |
Paint()..shader = _imageShader, | |
); | |
if (debugPaintSizeEnabled) { | |
final canvas = context.canvas; | |
for (var i = 0; i < _offsets.length; i++) { | |
canvas.drawCircle(_offsets[i], _radius, Paint()..color = Colors.yellow.withOpacity(0.5)); | |
} | |
} | |
canvas.restore(); | |
} | |
} |
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