Created
October 9, 2009 02:21
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/** | |
* Arrow 'plugin' for Raphael | |
**/ | |
Raphael.fn.arrow = function(startx,starty,endx,endy,len,angle,color) { | |
color = typeof(color) != 'undefined' ? color : "#888"; | |
var theta = Math.atan2((endy-starty),(endx-startx)); | |
var baseAngleA = theta + angle * Math.PI/180; | |
var baseAngleB = theta - angle * Math.PI/180; | |
var tipX = endx + len * Math.cos(theta); | |
var tipY = endy + len * Math.sin(theta); | |
var baseAX = endx - len * Math.cos(baseAngleA); | |
var baseAY = endy - len * Math.sin(baseAngleA); | |
var baseBX = endx - len * Math.cos(baseAngleB); | |
var baseBY = endy - len * Math.sin(baseAngleB); | |
var pathData = " M " + tipX + " " + tipY + | |
" L " + baseAX + " " + baseAY + | |
" L " + baseBX + " " + baseBY + | |
" Z "; | |
return { | |
path: this.path({fill: color, stroke: "none"},pathData), | |
type: 'arrow' | |
}; | |
}; | |
/** | |
* Connection, taken from graffle.js: | |
* http://raphaeljs.com/graffle.js author not cited, part of | |
* rapheal project? http://raphaeljs.com | |
**/ | |
Raphael.fn.connection = function (obj1, obj2, line, bg) { | |
if (obj1.line && obj1.from && obj1.to) { | |
line = obj1; | |
obj1 = line.from; | |
obj2 = line.to; | |
} | |
var bb1 = obj1.getBBox(); | |
var bb2 = obj2.getBBox(); | |
var p = [{x: bb1.x + bb1.width / 2, y: bb1.y - 1}, | |
{x: bb1.x + bb1.width / 2, y: bb1.y + bb1.height + 1}, | |
{x: bb1.x - 1, y: bb1.y + bb1.height / 2}, | |
{x: bb1.x + bb1.width + 1, y: bb1.y + bb1.height / 2}, | |
{x: bb2.x + bb2.width / 2, y: bb2.y - 1}, | |
{x: bb2.x + bb2.width / 2, y: bb2.y + bb2.height + 1}, | |
{x: bb2.x - 1, y: bb2.y + bb2.height / 2}, | |
{x: bb2.x + bb2.width + 1, y: bb2.y + bb2.height / 2}]; | |
var d = {}, dis = []; | |
for (var i = 0; i < 4; i++) { | |
var dx, dy; | |
for (var j = 4; j < 8; j++) { | |
dx = Math.abs(p[i].x - p[j].x); | |
dy = Math.abs(p[i].y - p[j].y); | |
if ((i == j - 4) || (((i != 3 && j != 6) || p[i].x < p[j].x) && ((i != 2 && j != 7) || p[i].x > p[j].x) && ((i != 0 && j != 5) || p[i].y > p[j].y) && ((i != 1 && j != 4) || p[i].y < p[j].y))) { | |
dis.push(dx + dy); | |
d[dis[dis.length - 1]] = [i, j]; | |
} | |
} | |
} | |
var res; | |
if (dis.length == 0) { | |
res = [0, 4]; | |
} else { | |
res = d[Math.min.apply(Math, dis)]; | |
} | |
var x1 = p[res[0]].x, | |
y1 = p[res[0]].y, | |
x4 = p[res[1]].x, | |
y4 = p[res[1]].y, | |
dx = Math.max(Math.abs(x1 - x4) / 2, 10), | |
dy = Math.max(Math.abs(y1 - y4) / 2, 10), | |
x2 = [x1, x1, x1 - dx, x1 + dx][res[0]].toFixed(3), | |
y2 = [y1 - dy, y1 + dy, y1, y1][res[0]].toFixed(3), | |
x3 = [0, 0, 0, 0, x4, x4, x4 - dx, x4 + dx][res[1]].toFixed(3), | |
y3 = [0, 0, 0, 0, y1 + dy, y1 - dy, y4, y4][res[1]].toFixed(3); | |
var path = ["M", x1.toFixed(3), y1.toFixed(3), "C", x2, y2, x3, y3, x4.toFixed(3), y4.toFixed(3)].join(","); | |
if (line && line.line) { | |
line.bg && line.bg.attr({path: path}); | |
line.line.attr({path: path}); | |
} else { | |
var color = typeof line == "string" ? line : "#000"; | |
var strokeWidth = bg.split("|")[1] || 3; | |
var stroke = bg.split("|")[0]; | |
return { | |
bg: bg && bg.split && this.path({stroke: stroke, fill: "none", "stroke-width": strokeWidth}, path), | |
line: this.path({stroke: color, fill: "none"}, path), | |
arrow: this.arrow(x3,y3,x4,y4,strokeWidth * 2.0,50,color), | |
from: obj1, | |
to: obj2 | |
}; | |
} | |
}; | |
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This one no longer works. I get errors around pathArray[0] in raphael.js