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Minecraft Function Generator
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<html> | |
<body> | |
<script type="text/javascript"> | |
function sier(){ | |
let z = 0 | |
for (z = -50; z < 50; z++) { | |
let zs = z | |
draw(z) | |
} | |
} | |
function draw(z) { | |
for (let x = -50; x < 50; x++) { | |
let y = x ^ z | |
setTile(x,y,z,"redstone_block") | |
} | |
} | |
function setTile(x,y,z,id){ | |
document.write("setblock ~"+x+" ~"+y+" ~"+z+" "+id+"<br>") | |
} | |
function qiuling(x, y, z, r, l) { | |
y-- | |
let pi = Math.PI * 0.5 | |
l = l * 0.7 | |
let a = 1.4 | |
let b = 4 | |
let c = 7 | |
let d = Math.random() * 30 + 20 | |
let a1 = Math.random() * 300000 | |
let a2 = Math.random() * 50000000 | |
let a3 = Math.random() * 8000 | |
for (let m = -r; m < r; m++) { | |
for (let n = -r; n < r; n++) { | |
let ls = (Math.cos(pi * m / r) * Math.cos(pi * n / r)) * l - (Math.sin(pi * m * a / r + b) * Math.cos(pi * n * a / r + c)) * l * 0.25 + (Math.cos(pi * m * a * 2 / r + b * d) + Math.sin(pi * n * a * 2 / r + c * d)) * l * 0.2 - (Math.sin(pi * m * a * 3 / r + b * d * 2) * Math.sin(pi * n * a * 3 / r + c * d * 2)) * l * 0.15 | |
if (ls > 0) { | |
setlongblock(x+m, y, z + n, ls) | |
} | |
} | |
} | |
} | |
function setlongblock(x, y, z, l) { | |
for (let i = 0; i <= l; i++) { | |
if (i > 3) setTile(x, y + l - i, z, "stone") | |
else if (i > 0) setTile(x, y + l - i, z, "dirt") | |
else if (i == 0) setTile(x, y + l, z, "grass") | |
} | |
} | |
qiuling(1395,4,317,20,10) | |
</script> | |
</body> |
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