... v1.1.2 ?
- Replaced shader to Filamented
- Baked light for static geometry
- Baked cubemaps for static geometry
- Fixed some transparent meshes
- Fixed some holes in meshes
- Fixed floating objects
- Adjusted metalic parameter for some materials
EGL client extensions string: | |
EGL_EXT_client_extensions, EGL_EXT_device_base, | |
EGL_EXT_device_enumeration, EGL_EXT_device_query, EGL_EXT_explicit_device, | |
EGL_EXT_platform_base, EGL_EXT_platform_device, EGL_EXT_platform_wayland, | |
EGL_EXT_platform_x11, EGL_EXT_platform_xcb, | |
EGL_KHR_client_get_all_proc_addresses, EGL_KHR_debug, | |
EGL_KHR_platform_gbm, EGL_KHR_platform_wayland, EGL_KHR_platform_x11, | |
EGL_MESA_platform_gbm, EGL_MESA_platform_surfaceless | |
GBM platform: |
Oh boi, here I give you the solution for that. This document is based on these links:
I don't know, perhaps the Steam application doesn't cache the dns locally or something hence your computer will always lookup for the domain everytime you download it on each chunks. CMIIW.
This markdown document should help to you (and me :3) install arch linux with all needed non graphical things for regular PC with UEFI. Excented source of information about installation: https://wiki.archlinux.org/title/Installation_guide
sudo dnf remove libkrunfw libkrun | |
sudo dnf install libkrunfw-4.0.0~asahikrun-1.fc39 libkrun-1.6.0~asahikrun-3.fc39 |
import platform.AppKit.* | |
import platform.Foundation.NSMakeRect | |
import platform.Foundation.NSNotification | |
import platform.Foundation.NSRect | |
import platform.darwin.NSObject | |
fun main() { | |
val app = NSApplication.sharedApplication() | |
app.delegate = MyAppDelegate() | |
app.setActivationPolicy(NSApplicationActivationPolicy.NSApplicationActivationPolicyRegular) |