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August 4, 2021 14:27
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My action_tapping.c
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#include <stdint.h> | |
#include <stdbool.h> | |
#include "action.h" | |
#include "action_layer.h" | |
#include "action_tapping.h" | |
#include "keycode.h" | |
#include "timer.h" | |
#ifdef DEBUG_ACTION | |
# include "debug.h" | |
#else | |
# include "nodebug.h" | |
#endif | |
#ifndef NO_ACTION_TAPPING | |
# define IS_TAPPING() !IS_NOEVENT(tapping_key.event) | |
# define IS_TAPPING_PRESSED() (IS_TAPPING() && tapping_key.event.pressed) | |
# define IS_TAPPING_RELEASED() (IS_TAPPING() && !tapping_key.event.pressed) | |
# define IS_TAPPING_KEY(k) (IS_TAPPING() && KEYEQ(tapping_key.event.key, (k))) | |
__attribute__((weak)) uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) { return TAPPING_TERM; } | |
/* | |
# ifdef TAPPING_TERM_PER_KEY | |
# define WITHIN_TAPPING_TERM(e) (TIMER_DIFF_16(e.time, tapping_key.event.time) < get_tapping_term(get_event_keycode(tapping_key.event, false), &tapping_key)) | |
# else | |
# define WITHIN_TAPPING_TERM(e) (TIMER_DIFF_16(e.time, tapping_key.event.time) < TAPPING_TERM) | |
# endif | |
*/ | |
# ifdef TAPPING_FORCE_HOLD_PER_KEY | |
__attribute__((weak)) bool get_tapping_force_hold(uint16_t keycode, keyrecord_t *record) { return false; } | |
# endif | |
# ifdef PERMISSIVE_HOLD_PER_KEY | |
__attribute__((weak)) bool get_permissive_hold(uint16_t keycode, keyrecord_t *record) { return false; } | |
# endif | |
static keyrecord_t tapping_key = {}; | |
static keyrecord_t waiting_buffer[WAITING_BUFFER_SIZE] = {}; | |
static uint8_t waiting_buffer_head = 0; | |
static uint8_t waiting_buffer_tail = 0; | |
//static keyrecord_t undecided_queue[WAITING_BUFFER_SIZE] = {}; | |
//static uint8_t undecided_keys_count = 0; | |
//static uint8_t current_hand = 0; | |
static bool process_tapping(keyrecord_t *record); | |
static bool waiting_buffer_enq(keyrecord_t record); | |
static void waiting_buffer_clear(void); | |
static bool waiting_buffer_typed(keyevent_t event); | |
static void waiting_buffer_scan_tap(void); | |
static void debug_tapping_key(void); | |
static void debug_waiting_buffer(void); | |
static int8_t rolling_hand(keypos_t key) { | |
if (key.row == MATRIX_ROWS - 1) { | |
return 0; | |
} | |
# ifdef SPLIT_KEYBOARD | |
if (key.row == MATRIX_ROWS / 2 - 1) { | |
return 0; | |
} | |
return (key.row < MATRIX_ROWS / 2) ? -1 : 1; | |
# else | |
if (MATRIX_COLS > MATRIX_ROWS) { | |
return (key.col < MATRIX_COLS / 2) ? -1 : 1; | |
} else { | |
return (key.row < MATRIX_ROWS / 2) ? -1 : 1; | |
} | |
# endif | |
} | |
bool WITHIN_TAPPING_TERM(keyevent_t e) { | |
int8_t hand = rolling_hand(tapping_key.event.key); | |
if (TIMER_DIFF_16(e.time, tapping_key.event.time) < get_tapping_term(get_event_keycode(tapping_key.event, false), &tapping_key)) { | |
return true; | |
} | |
if (hand != 0 && rolling_hand(e.key) ) { | |
for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) { | |
keyrecord_t *key = &waiting_buffer[i]; | |
if (!key->event.pressed) { | |
// If this release precedes tapping start, ignore it | |
bool press_found = false; | |
for (uint8_t j = waiting_buffer_tail; j != i; j = (j + 1) % WAITING_BUFFER_SIZE) { | |
if (KEYEQ(waiting_buffer[i].event.key, key->event.key)) { | |
press_found = true; | |
} | |
} | |
if (!press_found) continue; | |
} | |
if (hand != rolling_hand(key->event.key)) break; | |
if (TIMER_DIFF_16(e.time, key->event.time) < get_tapping_term(get_event_keycode(key->event, false), key)) { | |
return true; | |
} | |
} | |
} | |
return false; | |
} | |
/** \brief Action Tapping Process | |
* | |
* FIXME: Needs doc | |
*/ | |
void action_tapping_process(keyrecord_t record) { | |
if (process_tapping(&record)) { | |
if (!IS_NOEVENT(record.event)) { | |
debug("processed: "); | |
debug_record(record); | |
debug("\n"); | |
} | |
} else { | |
if (!waiting_buffer_enq(record)) { | |
// clear all in case of overflow. | |
debug("OVERFLOW: CLEAR ALL STATES\n"); | |
clear_keyboard(); | |
waiting_buffer_clear(); | |
tapping_key = (keyrecord_t){}; | |
} | |
} | |
// process waiting_buffer | |
if (!IS_NOEVENT(record.event) && waiting_buffer_head != waiting_buffer_tail) { | |
debug("---- action_exec: process waiting_buffer -----\n"); | |
} | |
for (; waiting_buffer_tail != waiting_buffer_head; waiting_buffer_tail = (waiting_buffer_tail + 1) % WAITING_BUFFER_SIZE) { | |
if (process_tapping(&waiting_buffer[waiting_buffer_tail])) { | |
debug("processed: waiting_buffer["); | |
debug_dec(waiting_buffer_tail); | |
debug("] = "); | |
debug_record(waiting_buffer[waiting_buffer_tail]); | |
debug("\n\n"); | |
} else { | |
break; | |
} | |
} | |
if (!IS_NOEVENT(record.event)) { | |
debug("\n"); | |
} | |
} | |
/** \brief Tapping | |
* | |
* Rule: Tap key is typed(pressed and released) within TAPPING_TERM. | |
* (without interfering by typing other key) | |
*/ | |
/* return true when key event is processed or consumed. */ | |
bool process_tapping(keyrecord_t *keyp) { | |
keyevent_t event = keyp->event; | |
// if tapping | |
if (IS_TAPPING_PRESSED()) { | |
if (WITHIN_TAPPING_TERM(event)) { | |
if (tapping_key.tap.count == 0) { | |
if (IS_TAPPING_KEY(event.key) && !event.pressed) { | |
// first tap! | |
debug("Tapping: First tap(0->1).\n"); | |
tapping_key.tap.count = 1; | |
debug_tapping_key(); | |
process_record(&tapping_key); | |
// copy tapping state | |
keyp->tap = tapping_key.tap; | |
// enqueue | |
return false; | |
} | |
/* Process a key typed within TAPPING_TERM | |
* This can register the key before settlement of tapping, | |
* useful for long TAPPING_TERM but may prevent fast typing. | |
*/ | |
# if defined(TAPPING_TERM_PER_KEY) || (TAPPING_TERM >= 500) || defined(PERMISSIVE_HOLD) || defined(PERMISSIVE_HOLD_PER_KEY) | |
else if ((( | |
# ifdef TAPPING_TERM_PER_KEY | |
get_tapping_term(get_event_keycode(tapping_key.event, false), keyp) | |
# else | |
TAPPING_TERM | |
# endif | |
>= 500) | |
# ifdef PERMISSIVE_HOLD_PER_KEY | |
|| get_permissive_hold(get_event_keycode(tapping_key.event, false), keyp) | |
# elif defined(PERMISSIVE_HOLD) | |
|| true | |
# endif | |
) && | |
IS_RELEASED(event) && waiting_buffer_typed(event)) { | |
debug("Tapping: End. No tap. Interfered by typing key\n"); | |
process_record(&tapping_key); | |
tapping_key = (keyrecord_t){}; | |
debug_tapping_key(); | |
// enqueue | |
return false; | |
} | |
# endif | |
/* Process release event of a key pressed before tapping starts | |
* Without this unexpected repeating will occur with having fast repeating setting | |
* https://github.com/tmk/tmk_keyboard/issues/60 | |
*/ | |
else if (IS_RELEASED(event) && !waiting_buffer_typed(event)) { | |
// Modifier should be retained till end of this tapping. | |
action_t action = layer_switch_get_action(event.key); | |
switch (action.kind.id) { | |
case ACT_LMODS: | |
case ACT_RMODS: | |
if (action.key.mods && !action.key.code) return false; | |
if (IS_MOD(action.key.code)) return false; | |
break; | |
case ACT_LMODS_TAP: | |
case ACT_RMODS_TAP: | |
if (action.key.mods && keyp->tap.count == 0) return false; | |
if (IS_MOD(action.key.code)) return false; | |
break; | |
} | |
// Release of key should be process immediately. | |
debug("Tapping: release event of a key pressed before tapping\n"); | |
process_record(keyp); | |
return true; | |
} else { | |
// set interrupted flag when other key was pressed during tapping | |
if (event.pressed) { | |
tapping_key.tap.interrupted = true; | |
} | |
// enqueue | |
return false; | |
} | |
} | |
// tap_count > 0 | |
else { | |
if (IS_TAPPING_KEY(event.key) && !event.pressed) { | |
debug("Tapping: Tap release("); | |
debug_dec(tapping_key.tap.count); | |
debug(")\n"); | |
keyp->tap = tapping_key.tap; | |
process_record(keyp); | |
tapping_key = *keyp; | |
debug_tapping_key(); | |
return true; | |
} else if (is_tap_key(event.key) && event.pressed) { | |
if (tapping_key.tap.count > 1) { | |
debug("Tapping: Start new tap with releasing last tap(>1).\n"); | |
// unregister key | |
process_record(&(keyrecord_t){.tap = tapping_key.tap, .event.key = tapping_key.event.key, .event.time = event.time, .event.pressed = false}); | |
} else { | |
debug("Tapping: Start while last tap(1).\n"); | |
} | |
tapping_key = *keyp; | |
waiting_buffer_scan_tap(); | |
debug_tapping_key(); | |
return true; | |
} else { | |
if (!IS_NOEVENT(event)) { | |
debug("Tapping: key event while last tap(>0).\n"); | |
} | |
process_record(keyp); | |
return true; | |
} | |
} | |
} | |
// after TAPPING_TERM | |
else { | |
if (tapping_key.tap.count == 0) { | |
debug("Tapping: End. Timeout. Not tap(0): "); | |
debug_event(event); | |
debug("\n"); | |
process_record(&tapping_key); | |
tapping_key = (keyrecord_t){}; | |
debug_tapping_key(); | |
return false; | |
} else { | |
if (IS_TAPPING_KEY(event.key) && !event.pressed) { | |
debug("Tapping: End. last timeout tap release(>0)."); | |
keyp->tap = tapping_key.tap; | |
process_record(keyp); | |
tapping_key = (keyrecord_t){}; | |
return true; | |
} else if (is_tap_key(event.key) && event.pressed) { | |
if (tapping_key.tap.count > 1) { | |
debug("Tapping: Start new tap with releasing last timeout tap(>1).\n"); | |
// unregister key | |
process_record(&(keyrecord_t){.tap = tapping_key.tap, .event.key = tapping_key.event.key, .event.time = event.time, .event.pressed = false}); | |
} else { | |
debug("Tapping: Start while last timeout tap(1).\n"); | |
} | |
tapping_key = *keyp; | |
waiting_buffer_scan_tap(); | |
debug_tapping_key(); | |
return true; | |
} else { | |
if (!IS_NOEVENT(event)) { | |
debug("Tapping: key event while last timeout tap(>0).\n"); | |
} | |
process_record(keyp); | |
return true; | |
} | |
} | |
} | |
} else if (IS_TAPPING_RELEASED()) { | |
if (WITHIN_TAPPING_TERM(event)) { | |
if (event.pressed) { | |
if (IS_TAPPING_KEY(event.key)) { | |
//# ifndef TAPPING_FORCE_HOLD | |
# if !defined(TAPPING_FORCE_HOLD) || defined(TAPPING_FORCE_HOLD_PER_KEY) | |
if ( | |
# ifdef TAPPING_FORCE_HOLD_PER_KEY | |
!get_tapping_force_hold(get_event_keycode(tapping_key.event, false), keyp) && | |
# endif | |
!tapping_key.tap.interrupted && tapping_key.tap.count > 0) { | |
// sequential tap. | |
keyp->tap = tapping_key.tap; | |
if (keyp->tap.count < 15) keyp->tap.count += 1; | |
debug("Tapping: Tap press("); | |
debug_dec(keyp->tap.count); | |
debug(")\n"); | |
process_record(keyp); | |
tapping_key = *keyp; | |
debug_tapping_key(); | |
return true; | |
} | |
# endif | |
// FIX: start new tap again | |
tapping_key = *keyp; | |
return true; | |
} else if (is_tap_key(event.key)) { | |
// Sequential tap can be interfered with other tap key. | |
debug("Tapping: Start with interfering other tap.\n"); | |
tapping_key = *keyp; | |
waiting_buffer_scan_tap(); | |
debug_tapping_key(); | |
return true; | |
} else { | |
// should none in buffer | |
// FIX: interrupted when other key is pressed | |
tapping_key.tap.interrupted = true; | |
process_record(keyp); | |
return true; | |
} | |
} else { | |
if (!IS_NOEVENT(event)) debug("Tapping: other key just after tap.\n"); | |
process_record(keyp); | |
return true; | |
} | |
} else { | |
// FIX: process_action here? | |
// timeout. no sequential tap. | |
debug("Tapping: End(Timeout after releasing last tap): "); | |
debug_event(event); | |
debug("\n"); | |
tapping_key = (keyrecord_t){}; | |
debug_tapping_key(); | |
return false; | |
} | |
} | |
// not tapping state | |
else { | |
if (event.pressed && is_tap_key(event.key)) { | |
debug("Tapping: Start(Press tap key).\n"); | |
tapping_key = *keyp; | |
process_record_tap_hint(&tapping_key); | |
waiting_buffer_scan_tap(); | |
debug_tapping_key(); | |
return true; | |
} else { | |
process_record(keyp); | |
return true; | |
} | |
} | |
} | |
bool get_action_tapping_buffer_empty(void) | |
{ | |
return !IS_TAPPING() || waiting_buffer_tail != waiting_buffer_head; | |
} | |
/** \brief Waiting buffer enq | |
* | |
* FIXME: Needs docs | |
*/ | |
bool waiting_buffer_enq(keyrecord_t record) { | |
if (IS_NOEVENT(record.event)) { | |
return true; | |
} | |
if ((waiting_buffer_head + 1) % WAITING_BUFFER_SIZE == waiting_buffer_tail) { | |
debug("waiting_buffer_enq: Over flow.\n"); | |
return false; | |
} | |
waiting_buffer[waiting_buffer_head] = record; | |
waiting_buffer_head = (waiting_buffer_head + 1) % WAITING_BUFFER_SIZE; | |
debug("waiting_buffer_enq: "); | |
debug_waiting_buffer(); | |
return true; | |
} | |
/** \brief Waiting buffer clear | |
* | |
* FIXME: Needs docs | |
*/ | |
void waiting_buffer_clear(void) { | |
waiting_buffer_head = 0; | |
waiting_buffer_tail = 0; | |
} | |
/** \brief Waiting buffer typed | |
* | |
* FIXME: Needs docs | |
*/ | |
bool waiting_buffer_typed(keyevent_t event) { | |
for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) { | |
if (KEYEQ(event.key, waiting_buffer[i].event.key) && event.pressed != waiting_buffer[i].event.pressed) { | |
return true; | |
} | |
} | |
return false; | |
} | |
/** \brief Scan buffer for tapping | |
* | |
* FIXME: Needs docs | |
*/ | |
void waiting_buffer_scan_tap(void) { | |
// tapping already is settled | |
if (tapping_key.tap.count > 0) return; | |
// invalid state: tapping_key released && tap.count == 0 | |
if (!tapping_key.event.pressed) return; | |
for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) { | |
if (IS_TAPPING_KEY(waiting_buffer[i].event.key) && !waiting_buffer[i].event.pressed && WITHIN_TAPPING_TERM(waiting_buffer[i].event)) { | |
tapping_key.tap.count = 1; | |
waiting_buffer[i].tap.count = 1; | |
process_record(&tapping_key); | |
debug("waiting_buffer_scan_tap: found at ["); | |
debug_dec(i); | |
debug("]\n"); | |
debug_waiting_buffer(); | |
return; | |
} | |
} | |
} | |
/** \brief Tapping key debug print | |
* | |
* FIXME: Needs docs | |
*/ | |
static void debug_tapping_key(void) { | |
debug("TAPPING_KEY="); | |
debug_record(tapping_key); | |
debug("\n"); | |
} | |
/** \brief Waiting buffer debug print | |
* | |
* FIXME: Needs docs | |
*/ | |
static void debug_waiting_buffer(void) { | |
debug("{ "); | |
for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) { | |
debug("["); | |
debug_dec(i); | |
debug("]="); | |
debug_record(waiting_buffer[i]); | |
debug(" "); | |
} | |
debug("}\n"); | |
} | |
#endif |
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