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Swift 4 iOS app memory usage
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/// If an error occurs while getting the amount of memory used, the first returned value in the tuple will be 0. | |
func getMemoryUsedAndDeviceTotalInMegabytes() -> (Float, Float) { | |
// https://stackoverflow.com/questions/5887248/ios-app-maximum-memory-budget/19692719#19692719 | |
// https://stackoverflow.com/questions/27556807/swift-pointer-problems-with-mach-task-basic-info/27559770#27559770 | |
var used_megabytes: Float = 0 | |
let total_bytes = Float(ProcessInfo.processInfo.physicalMemory) | |
let total_megabytes = total_bytes / 1024.0 / 1024.0 | |
var info = mach_task_basic_info() | |
var count = mach_msg_type_number_t(MemoryLayout<mach_task_basic_info>.size)/4 | |
let kerr: kern_return_t = withUnsafeMutablePointer(to: &info) { | |
$0.withMemoryRebound(to: integer_t.self, capacity: 1) { | |
task_info( | |
mach_task_self_, | |
task_flavor_t(MACH_TASK_BASIC_INFO), | |
$0, | |
&count | |
) | |
} | |
} | |
if kerr == KERN_SUCCESS { | |
let used_bytes: Float = Float(info.resident_size) | |
used_megabytes = used_bytes / 1024.0 / 1024.0 | |
} | |
return (used_megabytes, total_megabytes) | |
} |
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