Created
November 5, 2017 21:28
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Script for automatically testing OpenClonk runtime join
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#!/usr/bin/env python3 | |
import pexpect | |
import os | |
import sys | |
import time | |
openclonk = './openclonk-server' | |
#scenario = 'planet/Tests.ocf/Minimal.ocs' | |
#scenario = 'planet/Worlds.ocf/GoldRush.ocs' | |
scenario = 'marsmoon/RuntimeJoinTest-broken-water.ocs' | |
player1 = f'{os.environ["HOME"]}/.clonk/openclonk/Test3.ocp' | |
player2 = f'{os.environ["HOME"]}/.clonk/openclonk/Test2.ocp' | |
host = pexpect.spawnu(f'{openclonk} --language=US --runtimejoin --host {scenario} {player1}', timeout=None) | |
host.logfile = sys.stdout | |
# Start the game from the lobby. | |
host.expect('Awaiting participants...') | |
host.sendline('/start 0') | |
host.expect('Game started.') | |
host.expect('Player join:') | |
# Game is running now, launch the client. | |
client = pexpect.spawnu(f'{openclonk} --language=US --client=1 {player2}', timeout=None) | |
client.logfile = sys.stdout | |
client.expect('Start!') | |
index = client.expect(['Player join:', 'Game over.']) | |
if index == 1: | |
print('Runtime join failed!') | |
sys.exit(1) | |
# Verify connection by executing script. | |
host.sendline('/script Log("%d foobarxyz", Random(10000))') | |
host.expect('foobarxyz\r\n') | |
client.expect('foobarxyz\r\n') | |
client.sendintr() | |
host.sendintr() |
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