(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
// | |
// CoreDataController.swift | |
// | |
// Created by Keith Harrison http://useyourloaf.com | |
// Copyright (c) 2017 Keith Harrison. All rights reserved. | |
// | |
// Redistribution and use in source and binary forms, with or without | |
// modification, are permitted provided that the following conditions are met: | |
// | |
// 1. Redistributions of source code must retain the above copyright |
struct Coordinator { | |
let window: UIWindow | |
let navCtrl: UINavigationController? | |
func start() { | |
presentWelcomeScreen() | |
} | |
private func presentWelcomeScreen() { | |
let vc = WelcomeScreenViewController() // Instanciate from code, XIB, Storyboard, whatever your jam is |
Your goals are to reduce the number of things that you have to keep in your head at any given moment, and to rely as little as possible on your own ability to consistently do things right. | |
If you make a thing immutable ('let' in swift), you never have to think about what happens if it changes, or what other parts of the code you'll effect if you change it. | |
If you split complex functions into several smaller functions that only interact by passing arguments or getting return values, then you limit the amount of code you need to consider when hunting for a bug, and you can test each small piece separately. | |
If you understand what things must be true in your code (aka invariants, for example "a person's age must be greater than 0"), and either provide no function that can cause them to be untrue, or check and crash immediately when they're untrue, then you don't have to debug issues caused by incorrect assumptions. | |
If you remove possibilities (for example, Swift removes the possibility of things being nil unless |
struct User { | |
let id: Int | |
let name: String | |
let email: String? | |
} | |
extension User: JSONDecodable { | |
static func create(id: Int, name: String, email: String?) -> User { | |
return User(id: id, name: name, email: email) | |
} |
Copyright 2015 Chris Eidhof | |
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: | |
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. | |
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHE |
// Playground - noun: a place where people can play | |
protocol ℕ { | |
static func construct() -> Self | |
static var value : UInt { get } | |
} | |
struct Zero : ℕ { | |
static func construct() -> Zero { | |
return Zero() |
(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
// | |
// XMLObjectMapper.h | |
// Copyright (c) 2014 Justin Driscoll All rights reserved. | |
// | |
// Permission is hereby granted, free of charge, to any person obtaining a copy | |
// of this software and associated documentation files (the "Software"), to deal | |
// in the Software without restriction, including without limitation the rights | |
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
// copies of the Software, and to permit persons to whom the Software is | |
// furnished to do so, subject to the following conditions: |
NS_INLINE NSRange NSRangeMake(NSUInteger loc, NSUInteger len) { | |
return NSMakeRange(loc, len); | |
} | |
NS_INLINE NSUInteger NSRangeMax(NSRange range) { | |
return NSMaxRange(range); | |
} | |
NS_INLINE BOOL NSRangeContainsLocation(NSUInteger loc, NSRange range) { | |
return NSLocationInRange(loc, range); |
Greetings, NSHipsters!
As we prepare to increment our NSDateComponents -year
by 1
, it's time once again for NSHipster end-of-the-year Reader Submissions! Last year, we got some mind-blowing tips and tricks. With the release of iOS 7 & Mavericks, and a year's worth of new developments in the Objective-C ecosystem, there should be a ton of new stuff to write up for this year.
Submit your favorite piece of Objective-C trivia, framework arcana, hidden Xcode feature, or anything else you think is cool, and you could have it featured in the year-end blowout article. Just comment on this gist below!
Here are a few examples of the kind of things I'd like to see:
NSStringFromSelector(@selector())
as a safer way to do KVC / KVO / NSCoding.