Created
September 6, 2012 14:17
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Map Generator
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# -*- coding: utf-8 -*- | |
# -- MAPGEN.PY -- | |
import sys | |
import math | |
import random | |
class Map: | |
# consts | |
_FOUR_DIRECTIONS = [(1, 0), (-1, 0), (0, 1), (0, -1)] | |
def __init__(self, width, height): | |
self._width = width | |
self._height = height | |
self._data = [['#' for x in xrange(width)] for y in xrange(height)] | |
self._visited = [] | |
for y in xrange(self._height): | |
for x in xrange(self._width): | |
self._visited.append((x, y)) | |
def flood(self, x, y, cx, cy, max_distance): | |
self._data[y][x] = '.' | |
self._visited.remove((x, y)) | |
for t in self._FOUR_DIRECTIONS: | |
nx, ny = x + t[0], y + t[1] | |
if self._visited.count((nx, ny)) == 0: | |
continue | |
distance = abs(nx - cx) + abs(ny - cy) | |
if distance > max_distance: | |
continue | |
probability = 1 - (distance / max_distance) | |
if random.random() <= probability: | |
self.flood(nx, ny, cx, cy, max_distance) | |
def spawnWater(self, seeds, max_distance): | |
for i in xrange(seeds): | |
k = random.randint(0, len(self._visited) - 1) | |
t = self._visited[k] | |
x, y = t[0], t[1] | |
self.flood(x, y, x, y, max_distance * 1.0) | |
def printMap(self): | |
for y in xrange(self._height): | |
for x in xrange(self._width): | |
sys.stdout.write(self._data[y][x]) | |
sys.stdout.write('\n') | |
# Max Distance need to be float | |
map = Map(32,32) | |
map.spawnWater(8, 6) | |
map.printMap() |
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