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pragma solidity ^0.4.13; | |
contract Ballot { | |
// 投票人结构体 | |
struct Voter { | |
bytes32 name; | |
bool voted; // 是否已经投过票 | |
uint vote; // 投给谁了 | |
uint givenRightTime; // 被授权时间 | |
uint votetime; // 投票时间 | |
} | |
// 候选项结构体 | |
struct Proposal { | |
bytes32 name; | |
uint voteCount; | |
} | |
address public chairperson; // 投票发起人 | |
mapping(address => Voter) public voters; // 投票群众 | |
Proposal[] public proposals; // 候选选项 | |
uint public votersNum; | |
event voteCast(address from, bytes32 proposal, uint voteTime); | |
// 构造方法 | |
function Ballot(bytes32[] proposalNames) { | |
chairperson = msg.sender; | |
// 初始化候选项 | |
for(uint i = 0; i < proposalNames.length; i++) { | |
proposals.push(Proposal({ | |
name: proposalNames[i], | |
voteCount: 0 | |
})); | |
} | |
} | |
function giveRightToVote(address voter, bytes32 voterName) { | |
// 如果不是投票发起人分配,或者分配的地址已经投过,抛异常 | |
if(msg.sender != chairperson || voters[voter].voted) { | |
throw; | |
} | |
voters[voter].name = voterName; | |
voters[voter].voted = false; | |
voters[voter].votetime = 0; | |
voters[voter].givenRightTime = now; | |
votersNum += 1; | |
} | |
// 投票 | |
function vote(uint proposalIndex) { | |
Voter sender = voters[msg.sender]; | |
// 检查是否已经投过 | |
if(sender.voted) { | |
throw; | |
} | |
proposals[proposalIndex].voteCount += 1; | |
// 修改状态 | |
sender.voted = true; | |
sender.votetime = now; | |
sender.vote = proposalIndex; | |
voteCast(msg.sender, proposals[proposalIndex].name, now); | |
} | |
// 获取获胜者编号 | |
function winningProposalIndex() constant | |
returns (uint winningProposalIndex) | |
{ | |
uint winningVoteCount = 0; | |
for (uint p = 0; p < proposals.length; p++) { | |
if (proposals[p].voteCount > winningVoteCount) { | |
winningVoteCount = proposals[p].voteCount; | |
winningProposalIndex = p; | |
} | |
} | |
} | |
// 获取获胜者姓名 | |
function winnerName() constant | |
returns (bytes32 winnerName) | |
{ | |
winnerName = proposals[winningProposalIndex()].name; | |
} | |
} |
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