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macfergusson / Penalty-Quick-Reference.md
Created May 27, 2026 20:02
SWU_Penalty_Quick_Reference.md

Star Wars Unlimited — Competitive Judge Quick Reference

Gameplay Disruptions: 3rd+ = GL

Infraction Penalty Quick Remedy / Notes
3.1 IMA Warning Mandatory trigger missed/resolved incorrectly. “May/Up To” optional unless opp choice or “if you don’t.” RN cannot affect cards not present at trigger timing.
3.2 OCME Warning Publicly verifiable hidden-zone error. Return/rebuild/randomize as needed. Non-verifiable → HCME.
3.3 HCME Warning Opp chooses cards to restore. Known deck positions pres
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macfergusson / SWU_Policy.md
Last active July 29, 2026 15:42
SWU Policy Clarifications

Star Wars Unlimited Policy Clarifications

Revised Policy Clarifications Page to be used with new CEG policy document as of 2026-07-21.

The most up-to-date version of any card bans or suspensions can be found at https://starwarsunlimited.com/how-to-play?chapter=rules.

Revisions

TR Section 2

Rules clarifications from the starwarsunlimited.com card database

Update dates: 07/21/2026 07/20/2026 06/04/2026 03/27/2026 10/31/2025 07/14/2025 03/06/2025 03/05/2025 10/31/2024 07/22/2024 07/16/2024 03/01/2024

These dates are the dates that a batch of updates have been made. Use Ctrl + F to search for updates made on that date.

Ashes of the Empire

8D8 - Daimyo's Majordomo

@macfergusson
macfergusson / SSRS_subreports.sql
Last active June 19, 2024 23:00
SSRS_subreports.sql
USE ReportServerDB
IF OBJECT_ID('tempdb..#ResultsTable') IS NOT NULL
DROP TABLE #ResultsTable;
CREATE TABLE #ResultsTable (
ReportID UNIQUEIDENTIFIER NOT NULL
,ReportName NVARCHAR(425) COLLATE Latin1_General_CI_AS_KS_WS NOT NULL
,ReportPath NVARCHAR(425) COLLATE Latin1_General_CI_AS_KS_WS NOT NULL
,SubreportName NVARCHAR(256) COLLATE Latin1_General_CI_AS_KS_WS NOT NULL
@macfergusson
macfergusson / SWU_Rules.md
Last active July 22, 2026 19:57
SWU Rules Clarifications

Star Wars Unlimited Rules Clarifications

Important! This rules update is effective immediately but is not currently published in the rules document:

As of the release of CR8, when a unit leaves play (capture, defeat, return to hand), all upgrades attached to that unit are considered defeated simultaneous with that unit leaving play. 1.16.5C, which currently defines defeating upgrades attached to units as part of maintaining the game state, is no longer in effect and will be removed from CR9. In terms of card interactions, this means that units with abilities that trigger when upgrades are defeated, particularly Zeb Orrelios (ASH #161), will trigger from their own upgrades being defeated if they leave play while upgraded.

Table of Contents

@macfergusson
macfergusson / index_scripting.sql
Last active June 13, 2024 04:36
script out indexing
/* script out indexing */
SELECT ' CREATE ' +
CASE
WHEN I.is_unique = 1 THEN ' UNIQUE '
ELSE ''
END +
I.type_desc COLLATE DATABASE_DEFAULT + ' INDEX ' +
I.name + ' ON ' +
SCHEMA_NAME(T.schema_id) + '.' + T.name + ' ( ' +
@macfergusson
macfergusson / WoW_specs.txt
Last active June 13, 2024 04:37
WoW specs - a bit tongue in cheek descriptions
My impressions, these should be taken with a grain of salt, and some of it may be outdated since I haven't played everything in the current patch.
For high end mythic raid comps, there is more space for ranged DPS than melee DPS due to the need for very specific roles to be filled, leaving a lot less flexibility in who they bring.
If you're not in the Race to World First happening right now, this doesn't really apply to you.
If you're focusing on normal or heroic, or maybe lightly approaching mythic raiding, being good at any DPS spec is the real requirement.
ST: Single Target
AOE: Area of Effect/multi target/cleave.
HoT: Heal over Time
DoT: Damage over Time AKA bleed/disease/damage dealing debuff.
@macfergusson
macfergusson / SQL_Resources.md
Last active August 19, 2026 17:22
SQL Community Discord Resources