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Arma 3 Linux server and mod updater (workshop)
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#!/usr/bin/python3 | |
# MIT License | |
# | |
# Copyright (c) 2017 Marcel de Vries | |
# | |
# Permission is hereby granted, free of charge, to any person obtaining a copy | |
# of this software and associated documentation files (the "Software"), to deal | |
# in the Software without restriction, including without limitation the rights | |
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
# copies of the Software, and to permit persons to whom the Software is | |
# furnished to do so, subject to the following conditions: | |
# | |
# The above copyright notice and this permission notice shall be included in all | |
# copies or substantial portions of the Software. | |
# | |
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | |
# SOFTWARE. | |
import os | |
import os.path | |
import re | |
import shutil | |
import time | |
from datetime import datetime | |
from urllib import request | |
#region Configuration | |
STEAM_CMD = "/home/steam/arma3/steam/steamcmd.sh" | |
STEAM_USER = "" | |
STEAM_PASS = "" | |
A3_SERVER_ID = "233780" | |
A3_SERVER_DIR = "/home/steam/arma3/install" | |
A3_WORKSHOP_ID = "107410" | |
A3_WORKSHOP_DIR = "{}/steamapps/workshop/content/{}".format(A3_SERVER_DIR, A3_WORKSHOP_ID) | |
A3_MODS_DIR = "/home/steam/arma3/mods" | |
MODS = { | |
"@cba_a3": "450814997", | |
"@ace3": "463939057", | |
"@alive": "620260972", | |
"@cup_terrains_core": "583496184", | |
"@cup_terrains_maps": "583544987", | |
"@cup_weapons": "497660133", | |
"@cup_units": "497661914", | |
"@cup_vehicles": "541888371" | |
} | |
PATTERN = re.compile(r"workshopAnnouncement.*?<p id=\"(\d+)\">", re.DOTALL) | |
WORKSHOP_CHANGELOG_URL = "https://steamcommunity.com/sharedfiles/filedetails/changelog" | |
#endregion | |
#region Functions | |
def log(msg): | |
print("") | |
print("{{0:=<{}}}".format(len(msg)).format("")) | |
print(msg); | |
print("{{0:=<{}}}".format(len(msg)).format("")) | |
def call_steamcmd(params): | |
os.system("{} {}".format(STEAM_CMD, params)) | |
print("") | |
def update_server(): | |
steam_cmd_params = " +login {} {}".format(STEAM_USER, STEAM_PASS) | |
steam_cmd_params += " +force_install_dir {}".format(A3_SERVER_DIR) | |
steam_cmd_params += " +app_update {} validate".format(A3_SERVER_ID) | |
steam_cmd_params += " +quit" | |
call_steamcmd(steam_cmd_params) | |
def mod_needs_update(mod_id, path): | |
if os.path.isdir(path): | |
response = request.urlopen("{}/{}".format(WORKSHOP_CHANGELOG_URL, mod_id)).read() | |
response = response.decode("utf-8") | |
match = PATTERN.search(response) | |
if match: | |
updated_at = datetime.fromtimestamp(int(match.group(1))) | |
created_at = datetime.fromtimestamp(os.path.getctime(path)) | |
return (updated_at >= created_at) | |
return False | |
def update_mods(): | |
for mod_name, mod_id in MODS.items(): | |
path = "{}/{}".format(A3_WORKSHOP_DIR, mod_id) | |
# Check if mod needs to be updated | |
if os.path.isdir(path): | |
if mod_needs_update(mod_id, path): | |
# Delete existing folder so that we can verify whether the | |
# download succeeded | |
shutil.rmtree(path) | |
else: | |
print("No update required for \"{}\" ({})... SKIPPING".format(mod_name, mod_id)) | |
continue | |
# Keep trying until the download actually succeeded | |
tries = 0 | |
while os.path.isdir(path) == False and tries < 10: | |
log("Updating \"{}\" ({}) | {}".format(mod_name, mod_id, tries + 1)) | |
steam_cmd_params = " +login {} {}".format(STEAM_USER, STEAM_PASS) | |
steam_cmd_params += " +force_install_dir {}".format(A3_SERVER_DIR) | |
steam_cmd_params += " +workshop_download_item {} {} validate".format( | |
A3_WORKSHOP_ID, | |
mod_id | |
) | |
steam_cmd_params += " +quit" | |
call_steamcmd(steam_cmd_params) | |
# Sleep for a bit so that we can kill the script if needed | |
time.sleep(5) | |
tries = tries + 1 | |
if tries >= 10: | |
log("!! Updating {} failed after {} tries !!".format(mod_name, tries)) | |
def lowercase_workshop_dir(): | |
os.system("(cd {} && find . -depth -exec rename -v 's/(.*)\/([^\/]*)/$1\/\L$2/' {{}} \;)".format(A3_WORKSHOP_DIR)) | |
def create_mod_symlinks(): | |
for mod_name, mod_id in MODS.items(): | |
link_path = "{}/{}".format(A3_MODS_DIR, mod_name) | |
real_path = "{}/{}".format(A3_WORKSHOP_DIR, mod_id) | |
if os.path.isdir(real_path): | |
if not os.path.islink(link_path): | |
os.symlink(real_path, link_path) | |
print("Creating symlink '{}'...".format(link_path)) | |
else: | |
print("Mod '{}' does not exist! ({})".format(mod_name, real_path)) | |
#endregion | |
log("Updating A3 server ({})".format(A3_SERVER_ID)) | |
update_server() | |
log("Updating mods") | |
update_mods() | |
log("Converting uppercase files/folders to lowercase...") | |
lowercase_workshop_dir() | |
log("Creating symlinks...") | |
create_mod_symlinks() |
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Love the script been using it for a while now I was wondering if there is a work around for
steam_cmd_params += " +quit"
because with how steam changed it to that you have to own the game to download workshop items for the script to work normally having to disable 2factor is a bit of a pain every time you want to update the modpack for the server
I tried to think of a workaround but probably sleeping during my python lectures wasn't the brightest idea ^^