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December 13, 2024 08:22
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CRT Scanline Effect for Dolphin Emulator
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void main() | |
{ | |
float currentMillis = GetTime() / float(1000.0); | |
float2 coords = GetCoordinates(); | |
float lineCount = GetWindowResolution().y / 2.0; | |
// scanlines | |
int lineIndex = int( ( coords.y + currentMillis * 0.5 ) * lineCount ); | |
#ifdef API_OPENGL | |
float lineIntensity = mod(float(lineIndex), 2); | |
#elif API_VULKAN | |
float lineIntensity = mod(float(lineIndex), 2); | |
#else | |
float lineIntensity = float(lineIndex) % 2.0; | |
#endif | |
// color shift | |
float off = lineIntensity * 0.0005; | |
float4 shift = float4( off, 0, 0, 0 ); | |
// shift R and G channels to simulate NTSC color bleed | |
float4 colorShift = float4( 0.001, 0, 0, 0 ); | |
float r = (Sample() + colorShift + shift).x; | |
float g = (Sample() - colorShift + shift).y; | |
float b = Sample().z; | |
float4 c = float4( r, g * 0.99, b, 1.0 ) * clamp( lineIntensity, 0.85, 1.0 ); | |
float rollbar = sin( ( coords.y + currentMillis ) * 4.0 ); | |
SetOutput(c + (rollbar * 0.02)); | |
} |
Here I leave you my own version, see if you like it:
https://www.mediafire.com/file/164jvb9plhi0sjq/scanlines.zip/file
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I like the look of this one better than the other one, where I feel the lines are too thick. Is there a way to turn the flickering off on this one?