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| $(function () { | |
| "use strict"; | |
| // for better performance - to avoid searching in DOM | |
| var content = $('#content'); | |
| var input = $('#input'); | |
| var status = $('#status'); | |
| // my color assigned by the server | |
| var myColor = false; | |
| // my name sent to the server | |
| var myName = false; | |
| // if user is running mozilla then use it's built-in WebSocket | |
| window.WebSocket = window.WebSocket || window.MozWebSocket; | |
| // if browser doesn't support WebSocket, just show some notification and exit | |
| if (!window.WebSocket) { | |
| content.html($('<p>', { text: 'Sorry, but your browser doesn\'t ' | |
| + 'support WebSockets.'} )); | |
| input.hide(); | |
| $('span').hide(); | |
| return; | |
| } | |
| // open connection | |
| var connection = new WebSocket('ws://127.0.0.1:1337'); | |
| connection.onopen = function () { | |
| // first we want users to enter their names | |
| input.removeAttr('disabled'); | |
| status.text('Choose name:'); | |
| }; | |
| connection.onerror = function (error) { | |
| // just in there were some problems with conenction... | |
| content.html($('<p>', { text: 'Sorry, but there\'s some problem with your ' | |
| + 'connection or the server is down.' } )); | |
| }; | |
| // most important part - incoming messages | |
| connection.onmessage = function (message) { | |
| // try to parse JSON message. Because we know that the server always returns | |
| // JSON this should work without any problem but we should make sure that | |
| // the massage is not chunked or otherwise damaged. | |
| try { | |
| var json = JSON.parse(message.data); | |
| } catch (e) { | |
| console.log('This doesn\'t look like a valid JSON: ', message.data); | |
| return; | |
| } | |
| // NOTE: if you're not sure about the JSON structure | |
| // check the server source code above | |
| if (json.type === 'color') { // first response from the server with user's color | |
| myColor = json.data; | |
| status.text(myName + ': ').css('color', myColor); | |
| input.removeAttr('disabled').focus(); | |
| // from now user can start sending messages | |
| } else if (json.type === 'history') { // entire message history | |
| // insert every single message to the chat window | |
| for (var i=0; i < json.data.length; i++) { | |
| addMessage(json.data[i].author, json.data[i].text, | |
| json.data[i].color, new Date(json.data[i].time)); | |
| } | |
| } else if (json.type === 'message') { // it's a single message | |
| input.removeAttr('disabled'); // let the user write another message | |
| addMessage(json.data.author, json.data.text, | |
| json.data.color, new Date(json.data.time)); | |
| } else { | |
| console.log('Hmm..., I\'ve never seen JSON like this: ', json); | |
| } | |
| }; | |
| /** | |
| * Send mesage when user presses Enter key | |
| */ | |
| input.keydown(function(e) { | |
| if (e.keyCode === 13) { | |
| var msg = $(this).val(); | |
| if (!msg) { | |
| return; | |
| } | |
| // send the message as an ordinary text | |
| connection.send(msg); | |
| $(this).val(''); | |
| // disable the input field to make the user wait until server | |
| // sends back response | |
| input.attr('disabled', 'disabled'); | |
| // we know that the first message sent from a user their name | |
| if (myName === false) { | |
| myName = msg; | |
| } | |
| } | |
| }); | |
| /** | |
| * This method is optional. If the server wasn't able to respond to the | |
| * in 3 seconds then show some error message to notify the user that | |
| * something is wrong. | |
| */ | |
| setInterval(function() { | |
| if (connection.readyState !== 1) { | |
| status.text('Error'); | |
| input.attr('disabled', 'disabled').val('Unable to comminucate ' | |
| + 'with the WebSocket server.'); | |
| } | |
| }, 3000); | |
| /** | |
| * Add message to the chat window | |
| */ | |
| function addMessage(author, message, color, dt) { | |
| content.prepend('<p><span style="color:' + color + '">' + author + '</span> @ ' + | |
| + (dt.getHours() < 10 ? '0' + dt.getHours() : dt.getHours()) + ':' | |
| + (dt.getMinutes() < 10 ? '0' + dt.getMinutes() : dt.getMinutes()) | |
| + ': ' + message + '</p>'); | |
| } | |
| }); |
| // http://ejohn.org/blog/ecmascript-5-strict-mode-json-and-more/ | |
| "use strict"; | |
| // Optional. You will see this name in eg. 'ps' or 'top' command | |
| process.title = 'node-chat'; | |
| // Port where we'll run the websocket server | |
| var webSocketsServerPort = 1337; | |
| // websocket and http servers | |
| var webSocketServer = require('websocket').server; | |
| var http = require('http'); | |
| /** | |
| * Global variables | |
| */ | |
| // latest 100 messages | |
| var history = [ ]; | |
| // list of currently connected clients (users) | |
| var clients = [ ]; | |
| /** | |
| * Helper function for escaping input strings | |
| */ | |
| function htmlEntities(str) { | |
| return String(str).replace(/&/g, '&').replace(/</g, '<') | |
| .replace(/>/g, '>').replace(/"/g, '"'); | |
| } | |
| // Array with some colors | |
| var colors = [ 'red', 'green', 'blue', 'magenta', 'purple', 'plum', 'orange' ]; | |
| // ... in random order | |
| colors.sort(function(a,b) { return Math.random() > 0.5; } ); | |
| /** | |
| * HTTP server | |
| */ | |
| var server = http.createServer(function(request, response) { | |
| // Not important for us. We're writing WebSocket server, not HTTP server | |
| }); | |
| server.listen(webSocketsServerPort, function() { | |
| console.log((new Date()) + " Server is listening on port " + webSocketsServerPort); | |
| }); | |
| /** | |
| * WebSocket server | |
| */ | |
| var wsServer = new webSocketServer({ | |
| // WebSocket server is tied to a HTTP server. WebSocket request is just | |
| // an enhanced HTTP request. For more info http://tools.ietf.org/html/rfc6455#page-6 | |
| httpServer: server | |
| }); | |
| // This callback function is called every time someone | |
| // tries to connect to the WebSocket server | |
| wsServer.on('request', function(request) { | |
| console.log((new Date()) + ' Connection from origin ' + request.origin + '.'); | |
| // accept connection - you should check 'request.origin' to make sure that | |
| // client is connecting from your website | |
| // (http://en.wikipedia.org/wiki/Same_origin_policy) | |
| var connection = request.accept(null, request.origin); | |
| // we need to know client index to remove them on 'close' event | |
| var index = clients.push(connection) - 1; | |
| var userName = false; | |
| var userColor = false; | |
| console.log((new Date()) + ' Connection accepted.'); | |
| // send back chat history | |
| if (history.length > 0) { | |
| connection.sendUTF(JSON.stringify( { type: 'history', data: history} )); | |
| } | |
| // user sent some message | |
| connection.on('message', function(message) { | |
| if (message.type === 'utf8') { // accept only text | |
| if (userName === false) { // first message sent by user is their name | |
| // remember user name | |
| userName = htmlEntities(message.utf8Data); | |
| // get random color and send it back to the user | |
| userColor = colors.shift(); | |
| connection.sendUTF(JSON.stringify({ type:'color', data: userColor })); | |
| console.log((new Date()) + ' User is known as: ' + userName | |
| + ' with ' + userColor + ' color.'); | |
| } else { // log and broadcast the message | |
| console.log((new Date()) + ' Received Message from ' | |
| + userName + ': ' + message.utf8Data); | |
| // we want to keep history of all sent messages | |
| var obj = { | |
| time: (new Date()).getTime(), | |
| text: htmlEntities(message.utf8Data), | |
| author: userName, | |
| color: userColor | |
| }; | |
| history.push(obj); | |
| history = history.slice(-100); | |
| // broadcast message to all connected clients | |
| var json = JSON.stringify({ type:'message', data: obj }); | |
| for (var i=0; i < clients.length; i++) { | |
| clients[i].sendUTF(json); | |
| } | |
| } | |
| } | |
| }); | |
| // user disconnected | |
| connection.on('close', function(connection) { | |
| if (userName !== false && userColor !== false) { | |
| console.log((new Date()) + " Peer " | |
| + connection.remoteAddress + " disconnected."); | |
| // remove user from the list of connected clients | |
| clients.splice(index, 1); | |
| // push back user's color to be reused by another user | |
| colors.push(userColor); | |
| } | |
| }); | |
| }); |
| <!DOCTYPE html> | |
| <html> | |
| <head> | |
| <meta charset="utf-8"> | |
| <title>WebSockets - Simple chat</title> | |
| <style> | |
| * { font-family:tahoma; font-size:12px; padding:0px; margin:0px; } | |
| p { line-height:18px; } | |
| div { width:500px; margin-left:auto; margin-right:auto;} | |
| #content { padding:5px; background:#ddd; border-radius:5px; overflow-y: scroll; | |
| border:1px solid #CCC; margin-top:10px; height: 160px; } | |
| #input { border-radius:2px; border:1px solid #ccc; | |
| margin-top:10px; padding:5px; width:400px; } | |
| #status { width:88px; display:block; float:left; margin-top:15px; } | |
| </style> | |
| </head> | |
| <body> | |
| <div id="content"></div> | |
| <div> | |
| <span id="status">Connecting...</span> | |
| <input type="text" id="input" disabled="disabled" /> | |
| </div> | |
| <script src="//ajax.googleapis.com/ajax/libs/jquery/1.9.1/jquery.min.js"></script> | |
| <script src="./frontend.js"></script> | |
| </body> | |
| </html> |
install finalhandler and serve-static with the npm
npm install finalhandler serve-static
thanks i succeed
Thank for this source
Does the server write back to the chat? If so, then how?
to serve the frontend.html direct from the chat-server.js you need to do these:
install finalhandler and serve-static with the npm
npm install finalhandler serve-staticin the file chat-server.js replace line 39
// Not important for us. We're writing WebSocket server, not HTTP serverwith
var done = finalhandler(request, response); serve(request, response, done);at line 21 add these lines
var finalhandler = require('finalhandler'); var serveStatic = require('serve-static'); var serve = serveStatic("./");int the file frontend.html replace line 26
<script src="./frontend.js"></script>
with
<script src="./chat-frontend.js"></script>finally call the chat page with
http://127.0.0.1:1337/frontend.html
thank you so much.
Very helpful.
Thank you.
how you access a list of all "userNames" connected to the server to send to someone?
License?
Use the following code to work with http://localhost:1337/frontend.html