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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEditor; | |
using UnityEngine; | |
using UnityEngine.Tilemaps; | |
[CustomEditor(typeof(Tilemap))] | |
public class CollisionsScript : Editor | |
{ | |
private Tilemap tilemap { get { return (target as Tilemap); } } |
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Teste |
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"""Vehicle Routing Problem""" | |
from __future__ import print_function | |
from six.moves import xrange | |
from ortools.constraint_solver import pywrapcp | |
from ortools.constraint_solver import routing_enums_pb2 | |
from math import sin, cos, sqrt, atan2, radians | |
import httplib2 | |
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"""Vehicle Routing Problem""" | |
from __future__ import print_function | |
from six.moves import xrange | |
from ortools.constraint_solver import pywrapcp | |
from ortools.constraint_solver import routing_enums_pb2 | |
from math import sin, cos, sqrt, atan2, radians | |
########################### | |
# Problem Data Definition # |
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"""Vehicle Routing Problem""" | |
from __future__ import print_function | |
from six.moves import xrange | |
from ortools.constraint_solver import pywrapcp | |
from ortools.constraint_solver import routing_enums_pb2 | |
from math import sin, cos, sqrt, atan2, radians | |
########################### | |
# Problem Data Definition # |