Created
October 26, 2017 20:06
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Destiny 2 CVARS
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<?xml version="1.0"?> | |
<body> | |
<namespace name="graphics"> | |
<cvar name="force_auto_detect" value="0" /> | |
<cvar name="force_enable_multi_threaded_render_submit" value="0" /> | |
<cvar name="window_position_x" value="8" /> | |
<cvar name="window_position_y" value="31" /> | |
<cvar name="window_mode" value="3" /> | |
<cvar name="vsync_mode" value="1" /> | |
<cvar name="anti_aliasing_mode" value="2" /> | |
<cvar name="motion_blur_mode" value="1" /> | |
<cvar name="dof_mode" value="3" /> | |
<cvar name="ssao_mode" value="2" /> | |
<cvar name="shadow_quality" value="4" /> | |
<cvar name="environment_detail" value="2" /> | |
<cvar name="character_detail" value="2" /> | |
<cvar name="texture_quality" value="4" /> | |
<cvar name="texture_anisotropy_level" value="4" /> | |
<cvar name="foliage_detail" value="2" /> | |
<cvar name="local_light_shadows" value="1" /> | |
<cvar name="wind_impulse" value="1" /> | |
<cvar name="gamma_control" value="3" /> | |
<cvar name="foliage_shadows_mode" value="2" /> | |
<cvar name="hdr_output" value="0" /> | |
<cvar name="atmosphere_lighting_detail" value="1" /> | |
<cvar name="master" value="0" /> | |
<cvar name="film_grain" value="1" /> | |
<cvar name="chromatic_aberration" value="1" /> | |
<cvar name="fullscreen_resolution_width" value="1920" /> | |
<cvar name="fullscreen_resolution_height" value="1200" /> | |
<cvar name="fullscreen_refresh_rate_numerator" value="59950" /> | |
<cvar name="fullscreen_refresh_rate_denominator" value="1000" /> | |
<cvar name="windowed_resolution_width" value="1920" /> | |
<cvar name="windowed_resolution_height" value="1200" /> | |
<cvar name="fov_adjustment_offset" value="85" /> | |
<cvar name="render_resolution_percentage" value="100" /> | |
<cvar name="framerate_cap" value="0" /> | |
<cvar name="version" value="3" /> | |
</namespace> | |
<namespace name="key bindings"> | |
<cvar name="fire" value="left mouse button!unused" /> | |
<cvar name="toggle_zoom" value="unused!unused" /> | |
<cvar name="hold_zoom" value="right mouse button!unused" /> | |
<cvar name="melee" value="c!keypad 4" /> | |
<cvar name="grenade" value="q!unused" /> | |
<cvar name="super" value="4!t" /> | |
<cvar name="reload" value="r!unused" /> | |
<cvar name="light_attack" value="left mouse button!unused" /> | |
<cvar name="heavy_attack" value="right mouse button!unused" /> | |
<cvar name="block" value="c!unused" /> | |
<cvar name="switch_weapons" value="a!unused" /> | |
<cvar name="next_weapon" value="mouse wheel up!unused" /> | |
<cvar name="previous_weapon" value="mouse wheel down!unused" /> | |
<cvar name="primary_weapon" value="1!keypad 1" /> | |
<cvar name="special_weapon" value="2!keypad 2" /> | |
<cvar name="heavy_weapon" value="3!keypad 3" /> | |
<cvar name="move_forward" value="e!unused" /> | |
<cvar name="move_backward" value="d!unused" /> | |
<cvar name="move_left" value="s!unused" /> | |
<cvar name="move_right" value="f!unused" /> | |
<cvar name="jump" value="space!unused" /> | |
<cvar name="toggle_crouch" value="control!unused" /> | |
<cvar name="hold_crouch" value="unused!unused" /> | |
<cvar name="toggle_sprint" value="shift!unused" /> | |
<cvar name="hold_sprint" value="unused!unused" /> | |
<cvar name="vehicle_boost" value="right mouse button!unused" /> | |
<cvar name="vehicle_brake" value="shift!unused" /> | |
<cvar name="vehicle_zoom" value="right mouse button!unused" /> | |
<cvar name="vehicle_fire_primary" value="left mouse button!unused" /> | |
<cvar name="vehicle_fire_secondary" value="unused!unused" /> | |
<cvar name="vehicle_exit" value="space!unused" /> | |
<cvar name="interact" value="w!unused" /> | |
<cvar name="highlight_player" value="g!unused" /> | |
<cvar name="emote_1" value="up!unused" /> | |
<cvar name="emote_2" value="down!unused" /> | |
<cvar name="emote_3" value="left!unused" /> | |
<cvar name="emote_4" value="right!unused" /> | |
<cvar name="air_move" value="x!unused" /> | |
<cvar name="class_ability" value="v!unused" /> | |
<cvar name="death_cam_zoom_in" value="mouse wheel up!unused" /> | |
<cvar name="death_cam_zoom_out" value="mouse wheel down!unused" /> | |
<cvar name="push_to_talk" value="t!unused" /> | |
<cvar name="ui_gamepad_button_back" value="tab!unused" /> | |
<cvar name="ui_open_director" value="m!unused" /> | |
<cvar name="ui_open_director_roster_tab" value="u!unused" /> | |
<cvar name="ui_open_start_menu_alternative" value="b!unused" /> | |
<cvar name="ui_open_start_menu_clan_tab" value="unused!unused" /> | |
<cvar name="ui_open_start_menu_inventory_tab" value="unused!unused" /> | |
<cvar name="ui_open_start_menu_settings_tab" value="unused!unused" /> | |
<cvar name="ui_open_exit_dialog_confirm" value="shift+escape!unused" /> | |
<cvar name="ui_abort_activity" value="o!unused" /> | |
<cvar name="ui_text_chat_toggle_state" value="l!unused" /> | |
</namespace> | |
<namespace name="audio"> | |
<cvar name="push_to_talk_enabled" value="0" /> | |
</namespace> | |
</body> |
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