-
-
Save meetar/8fbc82dc7f0f058612b3da778d76a176 to your computer and use it in GitHub Desktop.
test scene
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
global: | |
feature_order: function() { return feature.sort_rank; } | |
sources: | |
mapzen: | |
type: MVT #GeoJSON, MVT, TopoJSON | |
url: https://tile.nextzen.org/tilezen/vector/v1/512/all/{z}/{x}/{y}.mvt | |
url_params: | |
api_key: global.sdk_api_key | |
tile_size: 512 | |
max_zoom: 16 | |
cameras: | |
isometric: | |
type: perspective | |
axis: [-.2, .2] | |
scene: | |
background: | |
color: global.earth_color | |
styles: | |
hillshade: | |
base: raster | |
raster: normal | |
lighting: none | |
shaders: | |
uniforms: | |
u_mult: 1. | |
u_envmap: mapzen-logo.png | |
u_strength_array: [30., 20., 15., 15., 8., | |
5., 4., 3., 2., | |
1.5, 1.25, 1.25, 1.25, | |
1.25, 1.25, .8, .4, | |
.4, .4, .4] | |
u_boost_array: [0., 0., 0., 0., 0., | |
0., 0., 0., 0., | |
0., 0., 0., 0., | |
0., 0., 0., 0., | |
.0, .0, .0] | |
blocks: | |
global: | | |
// Simplified view-independent environment map | |
vec4 applyEnvmap (in sampler2D _tex, in vec3 _normal) { | |
vec2 uv = 0.5 * _normal.xy + 0.5; | |
return texture2D(_tex, uv); | |
} | |
color: | | |
float mult = 1.; | |
float boost = 0.; | |
for (int x = 0; x < 21; ++x) { | |
if (x == int(u_tile_origin.z)) { | |
// mult = u_strength_array[x]; | |
mult = mix(u_strength_array[x], u_strength_array[x+1], clamp(fract(u_map_position.z), 0., 1.)); | |
boost = mix(u_boost_array[x], u_boost_array[x+1], clamp(fract(u_map_position.z), 0., 1.)); | |
} | |
} | |
normal = normal * mult; | |
color *= applyEnvmap(u_envmap, normal) + boost; | |
color += boost; | |
terrain-green3: | |
mix: hillshade | |
shaders: | |
uniforms: | |
u_envmap: mapzen-logo.png | |
layers: | |
water: | |
data: { source: mapzen, layer: water } | |
draw: | |
polygons: | |
style: polygons | |
visible: true | |
order: global.feature_order | |
color: blue | |
landuse: | |
data: { source: mapzen, layer: landuse } | |
draw: | |
polygons: | |
order: global.feature_order | |
visible: false | |
forest-landcover: | |
draw: | |
polygons: | |
style: terrain-green3 | |
visible: true |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment