Skip to content

Instantly share code, notes, and snippets.

@meshula
Created February 20, 2025 01:08
Show Gist options
  • Save meshula/b3e5c9b97d47e2adbfd5506e946a5c81 to your computer and use it in GitHub Desktop.
Save meshula/b3e5c9b97d47e2adbfd5506e946a5c81 to your computer and use it in GitHub Desktop.
biography

Nick Porcino has worked at the intersection of art and engineering since the first days of 8 bit computers and consoles. His early research into computer graphics, neural networks and robotics in the 1980s led to a career developing technologies for toys, game engines, film production, mobile phones, and AR/VR. He has developed and contributed to toys at Bandai, tools and engines for games and films at Disney, LucasArts, Industrial Light and Magic, and Pixar, frameworks for interactive 3d at Apple, human avatars at Oculus Research, and is now a principal engineer on Pixar’s OpenUSD team.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment