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Example how to use read-only named pipes with single client in non-blocking way on single thread
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#include <windows.h> | |
#include <stdio.h> | |
#include <assert.h> // for potential error handling, change to real errors in your code | |
int main() | |
{ | |
HANDLE pipe = CreateNamedPipeW( | |
L"\\\\.\\pipe\\lolcat", | |
PIPE_ACCESS_INBOUND | FILE_FLAG_FIRST_PIPE_INSTANCE | FILE_FLAG_OVERLAPPED, | |
PIPE_TYPE_BYTE | PIPE_READMODE_BYTE | PIPE_WAIT | PIPE_REJECT_REMOTE_CLIENTS, | |
1, 4096, 4096, 0, NULL); | |
assert(pipe != INVALID_HANDLE_VALUE); | |
OVERLAPPED ov = {}; | |
ov.hEvent = CreateEventW(NULL, FALSE, TRUE, NULL); | |
assert(ov.hEvent); | |
enum { StateStartConnect, StateConnecting, StateConnected, StateReading, StateReadFinished, StateDisconnected }; | |
int state = StateStartConnect; | |
DWORD size; | |
char buffer[4096]; | |
for (;;) | |
{ | |
int wait = WaitForSingleObject(ov.hEvent, 0); | |
if (wait == WAIT_OBJECT_0) | |
{ | |
bool blocking = false; | |
while (!blocking) | |
{ | |
switch (state) | |
{ | |
case StateStartConnect: | |
{ | |
if (ConnectNamedPipe(pipe, &ov)) | |
{ | |
state = StateConnected; | |
} | |
else | |
{ | |
assert(GetLastError() == ERROR_IO_PENDING); | |
state = StateConnecting; | |
blocking = true; | |
} | |
break; | |
} | |
case StateConnecting: | |
{ | |
printf("Client connected\n"); | |
state = StateConnected; | |
break; | |
} | |
case StateConnected: | |
{ | |
if (ReadFile(pipe, buffer, sizeof(buffer), &size, &ov)) | |
{ | |
state = StateReadFinished; | |
} | |
else | |
{ | |
int err = GetLastError(); | |
if (err == ERROR_BROKEN_PIPE) | |
{ | |
state = StateDisconnected; | |
} | |
else | |
{ | |
assert(err == ERROR_IO_PENDING); | |
state = StateReading; | |
blocking = true; | |
} | |
} | |
break; | |
} | |
case StateReading: | |
{ | |
if (GetOverlappedResult(pipe, &ov, &size, TRUE)) | |
{ | |
state = StateReadFinished; | |
} | |
else | |
{ | |
assert(GetLastError() == ERROR_BROKEN_PIPE); | |
state = StateDisconnected; | |
} | |
break; | |
} | |
case StateReadFinished: | |
{ | |
printf("%u bytes was read from pipe\n", size); | |
// here you can process size bytes from buffer | |
// ... | |
state = StateConnected; | |
break; | |
} | |
case StateDisconnected: | |
{ | |
printf("Client disconnected\n"); | |
DisconnectNamedPipe(pipe); | |
state = StateStartConnect; | |
break; | |
} | |
} | |
} | |
} | |
else | |
{ | |
assert(wait == WAIT_TIMEOUT); | |
} | |
// some stuff happens here | |
// ... | |
printf("."); | |
Sleep(100); | |
} | |
// cleanup | |
// CloseHandle(ov.hEvent); | |
// CloseHandle(pipe); | |
} |
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