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@FireMario211
FireMario211 / matrix-client-comparisons.md
Last active July 25, 2026 13:24
Matrix Clients and their pros and cons

Matrix Client Comparison

Note

This provided list is based solely on my opinion. You may not care about some of these features, but some people who are transitioning from Discord to Matrix may care. The clients are taken from https://matrix.org/ecosystem/clients/

Last updated date: July 2026

Element

A glossy web and desktop client with an emphasis on performance and usability.

✅ Pros

@MarvNC
MarvNC / get-discord-token-from-browser.md
Last active July 27, 2026 10:59
How to Get Your Discord Token From the Browser Developer Console

How to Get Your Discord Token From the Browser Console

  1. Open the browser developer tools (F12 or Ctrl + Shift + I) and click the Console tab.
  2. Paste the following code into the console and press Enter:
(w=webpackChunkdiscord_app).push([[Symbol()],{},o=>{try{Object.values(o.c).some(e=>e.exports?.setToken&&(w.t=e.exports.getToken()))}catch{}}]),w.t

(Contributed by @Risim-hanse)

@0xdevalias
0xdevalias / _deobfuscating-unminifying-obfuscated-web-app-code.md
Last active August 8, 2026 15:58
Some notes and tools for reverse engineering / deobfuscating / unminifying obfuscated web app code
@h3r2tic
h3r2tic / raymarch.hlsl
Last active August 5, 2026 11:41
Depth buffer raymarching for contact shadows, SSGI, SSR, etc.
// Copyright (c) 2023 Tomasz Stachowiak
//
// This contribution is dual licensed under EITHER OF
//
// Apache License, Version 2.0, (http://www.apache.org/licenses/LICENSE-2.0)
// MIT license (http://opensource.org/licenses/MIT)
//
// at your option.
#include "/inc/frame_constants.hlsl"
@SwitHak
SwitHak / 20211210-TLP-WHITE_LOG4J.md
Last active August 10, 2026 10:35
BlueTeam CheatSheet * Log4Shell* | Last updated: 2021-12-20 2238 UTC

Security Advisories / Bulletins / vendors Responses linked to Log4Shell (CVE-2021-44228)

Errors, typos, something to say ?

  • If you want to add a link, comment or send it to me
  • Feel free to report any mistake directly below in the comment or in DM on Twitter @SwitHak

Other great resources

  • Royce Williams list sorted by vendors responses Royce List
  • Very detailed list NCSC-NL
  • The list maintained by U.S. Cybersecurity and Infrastructure Security Agency: CISA List
@raysan5
raysan5 / custom_game_engines_small_study.md
Last active August 7, 2026 17:10
A small state-of-the-art study on custom engines

CUSTOM GAME ENGINES: A Small Study

a_plague_tale

WARNING: Article moved to separate repo to allow users contributions: https://github.com/raysan5/custom_game_engines

A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.

Nowadays lots of companies choose engines like [Unreal](https:

@js-choi
js-choi / compact-unicode-character-names.md
Last active January 24, 2026 02:36
Compact Unicode character names

Concise Unicode character names in JavaScript

J. S. Choi, 2022

⚠️ Warning: This article is not finished. The code will not yet run without errors.

All programmers must manipulate text; JavaScript programmers are no exception. Text manipulation often refers to specific characters, usually by their code points in hexadecimal – or by embedding the characters directly in source code.

@thetechnick
thetechnick / ignition.json
Last active June 22, 2023 17:46
Hetzner Cloud terraform coreos install
{
"ignition": {
"version": "2.0.0",
"config": {}
},
"storage": {
},
"systemd": {},
"networkd": {},
"passwd": {
@jimmywarting
jimmywarting / readme.md
Last active July 20, 2026 22:18
Cors proxies
Exposed headers
Service SSL status Response Type Allowed methods Allowed headers