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Iarno (Sildar's friend)
- Missing for 2 months
- Mid forties
- Long carved wizard staff branch with a ruby colored orb at top
- No handshake
- Favorite food? Unknown
- Favorite color? Unknown
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Passphrase: Illefarn
- Made our way across the 20ft pit via rope
- Room with 3 coffins + 3 skeletons guarding them.
- They were disarmed by speaking the passphrase Illefarn
- Go into room with jail cells
- Freed Merna (timid), Nelsa (mother to son), <name?> son
- "things got really bad about a month ago" according to prisoner
- Glass staff told red brands to sell them as slaves when the buyers come to town
- Warren tries to wear the dead guys face as a mask :(
- Merna gives us the location of her valuable family heirloom
- valuable cache of emeralds and other gems in a town called thundertree
- she left town when the place was overrun by undead
- shop is an herb and alchemy place in the southeast part of thundertree
- the case is hidden beneath a section of storage shelves
- Destroyed red brand weapons cache (Warren set it on fire)
- Secret room / large cavern after pressing a flag stone in the wall
- Whispers all throughout the cavern saying "hungry... hunger"
- Creature: https://www.aidedd.org/dnd/images/nothic.jpg
- "Friends don't know that you're letting someone else into your mind" about Raffy
- Nothic wants another body tomorrow
- Fed it the killed red brand from the jail cell
- Top right of cavern is Iarno's quarters
- Middle left are gambling red brands
- Bottom left are goblins
- Bottom right is exit to outside (avoids pit trap)
- Black spider was listed as goblin boss
- Iarno Albrek was tasked with stopping us / capturing us by black spider
- Killed a bunch of red brands and bug bears in the manor
- Freed the prisoners
- Met a goblin named Droop
- Brought him back to inn
- Raffy ordered room service for Droop, Warren
- Raffy, Warren, and Droop are bonding and drunk
- Talked to Sister Garaele
- Gave us a goblin to common dictionary
- Religion name: Elven Pantheon, worships "te mora" goddess of luck (ie luck in battle, harvest, any endeavor that requires bravery)
- Requests that we talk to Agatha (banshee, fickle, vain) and give her a gift (jeweled silver comb) in exchange information about a spellbook
- Will give us 3 potions of healing for help
- Ask banshee about "bo gentle's spellbook"
- Banshee located: east on the triboard trail. before you hit oldell well, before wyvern tor, her lair is just west of there into the forest. There's a road.
- Garaele offer to let us join her order once we complete the banshee mission
- Frieda (woman Barry slept with) is downstairs in the inn
- Barry has a date with Frieda tonight
- Dress Droop up as a young blond sailor girl and bring him downstairs for breakfast
- Thia gets drunk early in the morning
- Questioning Droop
- His brother is in Kragma Castle (where we heard Gundrun was taken as well)
- Kragma Castle is north west of where we are
- Pursuade Droop to lead us to Kragma Castle (he agrees)
- Droop's brother: Wylan
- Droop's home: east of town, but not home anymore
- Townmaster's quest: dealing with Orcs to the east of town
- Journal of Ermin, history of Lost Mines of Phandelver. In dwarvish, Thia knows dwarvish
- More than five hundred years ago, clans of dwarves and gnomes made an agreement known as the Phandelver's Pact, by which they would share a rich mine in a wondrous cavern known as Wave Echo Cave. In addition to its mineral wealth, the mine contained great magical power. Human spellcasters allied themselves with the dwarves and gnomes to channel and bind that energy into a great forge (called the Forge of Spells), where magic items could be crafted. A powerful force of orcs reinforced by evil mercenary wizards attacked Wave Echo Cave to seize its riches and magic treasures. Human wizards fought alongside their dwarf and gnome allies to defend the Forge of Spells, and the ensuing spell battle destroyed much of the cavern. Few survived the cave-ins and tremors, and the location of Wave Echo Cave was lost.
- More than five hundred years ago, clans of dwarves and gnomes made an agreement known as the Phandelver's Pact, by which they would share a rich mine in a wondrous cavern known as Wave Echo Cave. In addition to its mineral wealth, the mine contained great magical power.
- Human spellcasters allied themselves with the dwarves and gnomes to channel and bind that energy into a great forge (called the Forge of Spells), where magic items could be crafted.
- A powerful force of orcs reinforced by evil mercenary wizards attacked Wave Echo Cave to seize its riches and magic treasures. Human wizards fought alongside their dwarf and gnome allies to defend the Forge of Spells, and the ensuing spell battle destroyed much of the cavern. Few survived the cave-ins and tremors, and the location of Wave Echo Cave was lost.
- Next steps
- Talk to Phandalin Miner's Exchange woman, she tasked us with clearing out the red brands
- Talk to Sildar re: his friend Iarno
- Go to Black Spider's castle (Kragma Castle)
- Go to orchard to try and find Sildar
- Sildar says "I want to save Gundrun Rockseeker, but I need to talk to Gundrun's brothers to get their help"
- Gundrun's brothers
- Tharden: Scar down right side of face, shorter hair than Nundro
- Nundro: Long, shoulder length black hair
- Gundrun's brothers
- Naefir eats 6 apples in a apple eating contest
- Meet with Miner's Exchange woman, she pays us and says she will visit Sildar to see the comms Yarno was sent
- Townmaster doesn't pay us for taking care of red brands, but says he will for going to Wyvern Tor to taking care of the orcs there
- Go to shop keeper that we dropped the horses and carrige off at to try and "borrow" it for our outbound trip
- Barry leaves a note for Frieda that he can't make their date tonight :(
- Go walking through the forest to the east
- Found a track, 3ft wide. Follow it
- Meet a pale chalk white face with black round eyes. This creature seems familiar to Akxus and Thia
- Follow creature tracks through the bushes
- Come across a clearing with recently lit embers with spots for multiple people
- Next steps
- We're in the clearing, trying to figure out what's going on.
- Have not rested
- We have been well rested lately, should probaby keep going
- Encounter a group?
- Thia sneaks up on them
- Can't tell what language they're speaking
- Barry and Akxus fail to sneak up, Naefir and Thia do a sneak attack on them
- Naefir kills 4 cultists in one shot :O
- Try and interrogate last cultist, but a lightning bolt surprises us
- Kills the last cultist immediately
- Akxus and Barry are knocked out
- There is a inpenetrable dome that we are trapped in for a little while
- Akxus and Barry are stabilized
- Dome disappeared after waiting for a bit
- Decide to move away from clearing where we fought
- Camp and sleep through the night in shifts
- Go to Wyvern Tor to fight the orcs (Mayor quest)
- Kill the boss ogre
- Need proof for the mayor?
- Session end just after the fight ends.
- Still need to loot cave
- Meet Dog, the bounty hunter (Dario)
- He speaks goblin
- We continue walking north in the direction of the banshee
- Started a fight with some goblins across a bridge in arrow towers
- Defeat goblins at bridge tower
- Meet an old woman (Alia) who is selling magical wares
- Old Owl Well, a ruined old watchtower.
- North of Wyvern Tor, east on the triborg trail (main road that comes up east from Phandalin)
- Take out a necromancer there to help old woman out, in exchange for 25% off a 400gp set of black bagpipes
- Meet her when we finish the job at Old Owl Well
- Train with Droop and ourselves, camp out with rats, sleep through the night uneventfully
- Make our way towards Coney Beary towards Agatha the banshee
- Thia now has a magical mood ring, she rolls her mood every morning, she's flirty now.
- Wolves howling in distance
Nov 15
Things we shouldn't forget: