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December 4, 2017 11:32
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An extension to create custom colours and use hex values.
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import UIKit | |
// creating a color object | |
extension UIColor { | |
static let foodBulbGreen = UIColor(r: 47, g: 212, b: 128, a: 1) | |
static let foodBulbOrange = UIColor(r: 255, g: 130, b: 98, a: 1) | |
} | |
// usage: UIColor.foodBulbGreen | |
// convert an existing color into a hex | |
extension UIColor { | |
var toHexString: String { | |
var r: CGFloat = 0 | |
var g: CGFloat = 0 | |
var b: CGFloat = 0 | |
var a: CGFloat = 0 | |
self.getRed(&r, green: &g, blue: &b, alpha: &a) | |
return String( | |
format: "%02X%02X%02X", | |
Int(r * 0xff), | |
Int(g * 0xff), | |
Int(b * 0xff) | |
) | |
} | |
} | |
// convert an existing hex string into a UIColor object | |
extension UIColor { | |
convenience init(hex: String) { | |
let scanner = Scanner(string: hex) | |
scanner.scanLocation = 0 | |
var rgbValue: UInt64 = 0 | |
scanner.scanHexInt64(&rgbValue) | |
let r = (rgbValue & 0xff0000) >> 16 | |
let g = (rgbValue & 0xff00) >> 8 | |
let b = rgbValue & 0xff | |
self.init( | |
red: CGFloat(r) / 0xff, | |
green: CGFloat(g) / 0xff, | |
blue: CGFloat(b) / 0xff, alpha: 1 | |
) | |
} | |
} | |
// usage: UIColor(hex: "89CFF0") | |
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