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// A Color Slider that is similar to one in | |
// iOS 18+ when configuring a tinted Home Screen | |
// Full video-walktrough on building this component: https://youtu.be/VFVyN5hNW24 | |
import SwiftUI | |
fileprivate let SLIDER_HEIGHT = 34.0 | |
fileprivate let KNOB_DIAMETER = SLIDER_HEIGHT + 4.0 | |
struct ColorSlider: View { |
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import SwiftUI | |
struct CounterView: View { | |
@State var count = 0 | |
var body: some View { | |
Text(String(count)) | |
Button("+ 1", action: { count = count + 1 }) | |
} | |
} |
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import SwiftUI | |
class Counter: ObservableObject { | |
@Published var count: Int | |
init(_ count: Int) { | |
self.count = count | |
} | |
func increment() { |
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import SwiftUI | |
class Counter: ObservableObject { | |
@Published var count: Int | |
init(_ count: Int) { | |
self.count = count | |
} | |
func increment() { |
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import SwiftUI | |
class Counter: ObservableObject { | |
@Published var count: Int | |
init(_ count: Int) { | |
self.count = count | |
} | |
func increment() { |
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import SwiftUI | |
class Counter { | |
var count: Int | |
init(_ count: Int) { | |
self.count = count | |
} | |
func increment() { |
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import SwiftUI | |
class Counter { | |
var count: Int | |
init(_ count: Int) { | |
self.count = count | |
} | |
func increment() { |
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import SwiftUI | |
struct Counter: View { | |
@State var count: Int = 0 | |
init() { | |
print("Counter Created") | |
} | |
var body: some View { |
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-- put into ~/.hammerspoon | |
-- map Caps Lock key to Control in macOS settings (Keyboard -> Modifier Keys...) | |
-- Give all the accessability permissions in Hammerspoon preferences | |
-- NOTE: Changing "Key repeat rate" and "Delay until repeat" in macOS settings | |
-- require Hammerspoon restart to pick up those changes. | |
-- See: https://github.com/Hammerspoon/hammerspoon/issues/3264 | |
local function pressFn(mods, key) | |
if key == nil then | |
key = mods |
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export class Maybe<T> { | |
value: T | null | |
constructor(value: T | null) { | |
this.value = value | |
} | |
static property<P>(value: P | undefined): Maybe<P> { | |
if (value === undefined) { | |
return new Maybe<P>(null) |
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