Created
November 16, 2017 17:38
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| # Shadow | |
| shadow = true; # Enabled client-side shadows on windows. | |
| no-dock-shadow = false; # Avoid drawing shadows on dock/panel windows. | |
| no-dnd-shadow = true; # Don't draw shadows on DND windows. | |
| clear-shadow = true; # Zero the part of the shadow's mask behind the window (experimental). | |
| shadow-radius = 12; # The blur radius for shadows. (default 12) | |
| shadow-offset-x = -15; # The left offset for shadows. (default -15) | |
| shadow-offset-y = -15; # The top offset for shadows. (default -15) | |
| #shadow-red = 0.0; # Red color value of shadow. (0.0 - 1.0, defaults to 0) | |
| #shadow-green = 0.0; # Green color value of shadow. (0.0 - 1.0, defaults to 0) | |
| #shadow-blue = 0.0; # Blue color value of shadow. (0.0 - 1.0, defaults to 0) | |
| # Exclude conditions for shadows. | |
| # Fix dual shadow on some gtk3 powered applications: "_GTK_FRAME_EXTENTS@:c" | |
| shadow-exclude = [ | |
| "n:e:Notification", | |
| "class_g = 'Gnome-screenshot'", | |
| "class_g = 'Gnome-control-center'", | |
| "class_g = 'Nautilus'" | |
| ]; | |
| #"_GTK_FRAME_EXTENTS@:c" | |
| shadow-ignore-shaped = false; # Avoid drawing shadow on all shaped windows (see also: --detect-rounded-corners) | |
| # Opacity | |
| shadow-opacity = 0.7; # The translucency for shadows. (default .75) | |
| active-opacity = 1.0; | |
| menu-opacity = 1.0; # The opacity for menus. (default 1.0) | |
| #frame-opacity = 0.8; # Opacity of window titlebars and borders. (0.1 - 1.0) | |
| #inactive-opacity = 0.9; # Opacity of inactive windows. (0.1 - 1.0) | |
| #inactive-opacity-override = true; # Inactive opacity set by 'inactive-opacity' overrides value of _NET_WM_OPACITY. | |
| #alpha-step = 0.06; # XRender backend: Step size for alpha pictures. Increasing it may result in less X resource usage, yYet fading may look bad. | |
| # inactive-dim = 0.2; # Dim inactive windows. (0.0 - 1.0) | |
| # inactive-dim-fixed = true; # Do not let dimness adjust based on window opacity. | |
| # blur-background = true; # Blur background of transparent windows. Bad performance with X Render backend. GLX backend is preferred. | |
| # blur-background-frame = true; # Blur background of opaque windows with transparent frames as well. | |
| #blur-background-fixed = false; # Do not let blur radius adjust based on window opacity. | |
| blur-background-exclude = [ "window_type = 'dock'", "window_type = 'desktop'" ]; # Exclude conditions for background blur. | |
| # Fading | |
| fading = true; # Fade windows during opacity changes. | |
| fade-delta = 12; # The time between steps in a fade in milliseconds. (default 10). | |
| fade-in-step = 0.15; # Opacity change between steps while fading in. (default 0.028). | |
| fade-out-step = 0.15; # Opacity change between steps while fading out. (default 0.03). | |
| no-fading-openclose = false; # Fade windows in/out when opening/closing. | |
| # Other | |
| #inactive-dim = 0.5; # Dim inactive windows. (0.0 - 1.0, defaults to 0). | |
| mark-wmwin-focused = true; # Try to detect WM windows and mark them as active. | |
| mark-ovredir-focused = true; | |
| detect-rounded-corners = true; | |
| # Window type settings | |
| wintypes: | |
| { | |
| tooltip = { fade = true; shadow = false; opacity = 0.75; }; | |
| }; |
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