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find . -type d \( -name "node_modules" -o -name ".next" -o -name ".git" -o -name "dist" \) -prune -o -print | awk -F/ '{print substr($0, 2, length($0)-1)}' > directory_structure.txt |
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import pygame as pg | |
pg.init() | |
y, step, head = segments = [15, 16, 17] | |
n, apple = step, 99 | |
screen = pg.display.set_mode([225] * 2, pg.SCALED) | |
score = 0 | |
while segments.count(head) % 2 * head % n * (head & 240): | |
for e in pg.event.get(768): |
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void multiply(int number) | |
{ | |
number *= 2; | |
} | |
void add(ref int number) | |
{ | |
number += 1; | |
} |
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setTimeout(() => { | |
console.log("timeout 1") | |
Promise.resolve().then(() => { | |
console.log("p1") | |
}) | |
}, 0) | |
setTimeout(() => { | |
console.log("timeout 2") |
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from tkinter import * | |
from tkinter.ttk import * | |
from time import strftime | |
# creating window | |
window = Tk() | |
window.title('Clock') | |
# create label |
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class Node: | |
def __init__(self, value): | |
self.value = value | |
self.next = None | |
class LinkedList: | |
def __init__(self, head=None): | |
self.head = head |
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import random | |
numbers = [] | |
def getUniqueRandom(start, end): | |
while True: | |
n = random.randrange(start, end) | |
if n not in numbers: | |
return n |
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import random | |
# choices in game. r=rock, p=paper, s=scissors | |
choices = ['r', 'p', 's'] | |
# get user input | |
userChoice = input('Choose your weapon [r]ock, [p]aper, or [s]cissors: ') | |
if userChoice not in choices: | |
print('Invalid input') |
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local hashed = require('libs.hashed') | |
local _M = {} | |
local scripts = {} | |
-- NoMoreGlobalFunctionsInScripts | |
function _M.new() | |
local script = { |
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