Created
July 9, 2018 12:03
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using UnityEngine; | |
public class VectorScript : MonoBehaviour | |
{ | |
void Update() | |
{ | |
Vector3 current = Vector3.zero; //現在地 | |
Vector3 target = Vector3.one*10; //目標値 | |
float maxDist = Time.time; //進む距離 | |
transform.position = Vector3.MoveTowards(current, target, maxDist); | |
} | |
} |
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