Created
June 7, 2018 11:49
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# | |
# | |
# Created by Olivato :D | |
# | |
# | |
import pygame, sys | |
from pygame.locals import * | |
n = 32 | |
m = 24 | |
matrix = [0] * n | |
for i in range(n): | |
matrix[i] = [0] * m | |
file = open("videofile.dat","w") | |
def main(): | |
pygame.init() | |
DISPLAY=pygame.display.set_mode((640,480),0,32) | |
pygame.display.set_caption('Mips Paint Pre-Alpha Tech Demo v0.1') | |
yellow=(255,255,0) | |
blue=(0,0,255) | |
DISPLAY.fill(blue) | |
while True: | |
for event in pygame.event.get(): | |
if event.type==QUIT: | |
#Faz a transposta por motivos de gambiarra | |
rez = [[matrix[j][i] for j in range(len(matrix))] for i in range(len(matrix[0]))] | |
for row in rez: | |
binary = ''.join(str(e) for e in row) | |
output = hex(int(binary, 2)).replace("0x", "").zfill(8) | |
print(output) | |
file.write(output + "\n") | |
pygame.quit() | |
sys.exit() | |
if event.type == pygame.MOUSEBUTTONUP: | |
pos = pygame.mouse.get_pos() | |
if matrix[int(pos[0]/20)][int(pos[1]/20)] == 1: | |
matrix[int(pos[0] / 20)][int(pos[1] / 20)] = 0 | |
else: | |
matrix[int(pos[0] / 20)][int(pos[1] / 20)] = 1 | |
# Redesenha tudo | |
for i in range(n): | |
for j in range(m): | |
if matrix[i][j] == 0: | |
pygame.draw.rect(DISPLAY, blue, (i*20, j*20, 32, 24)) | |
if matrix[i][j] == 1: | |
pygame.draw.rect(DISPLAY, yellow, (i*20, j*20, 32, 24)) | |
pygame.display.update() | |
main() |
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se deixasse segurar o mouse seria top!