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Oskar Szulc oskar-szulc

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@chatpongs
chatpongs / CloudBundle.cs
Last active April 1, 2019 21:59
Unity C# script to let Unity Cloud Build create bundles and upload them to some server
using System.IO;
using UnityEngine;
using UnityEditor;
using UnityEditor.Callbacks;
using AssetBundles; // Require AssetBundleManager available here https://www.assetstore.unity3d.com/en/#!/content/45836
// Place this file in Editor filder
public class CloudBundle{
[PostProcessBuildAttribute(1)]
public static void OnPostprocessBuild(BuildTarget target, string pathToBuiltProject) {
var mediaJSON = { "categories" : [ { "name" : "Movies",
"videos" : [
{ "description" : "Big Buck Bunny tells the story of a giant rabbit with a heart bigger than himself. When one sunny day three rodents rudely harass him, something snaps... and the rabbit ain't no bunny anymore! In the typical cartoon tradition he prepares the nasty rodents a comical revenge.\n\nLicensed under the Creative Commons Attribution license\nhttp://www.bigbuckbunny.org",
"sources" : [ "http://commondatastorage.googleapis.com/gtv-videos-bucket/sample/BigBuckBunny.mp4" ],
"subtitle" : "By Blender Foundation",
"thumb" : "images/BigBuckBunny.jpg",
"title" : "Big Buck Bunny"
},
{ "description" : "The first Blender Open Movie from 2006",
"sources" : [ "http://commondatastorage.googleapis.com/gtv-videos-bucket/sample/ElephantsDream.mp4" ],
@jvns
jvns / interview-questions.md
Last active April 17, 2025 16:25
A list of questions you could ask while interviewing

A lot of these are outright stolen from Edward O'Campo-Gooding's list of questions. I really like his list.

I'm having some trouble paring this down to a manageable list of questions -- I realistically want to know all of these things before starting to work at a company, but it's a lot to ask all at once. My current game plan is to pick 6 before an interview and ask those.

I'd love comments and suggestions about any of these.

I've found questions like "do you have smart people? Can I learn a lot at your company?" to be basically totally useless -- everybody will say "yeah, definitely!" and it's hard to learn anything from them. So I'm trying to make all of these questions pretty concrete -- if a team doesn't have an issue tracker, they don't have an issue tracker.

I'm also mostly not asking about principles, but the way things are -- not "do you think code review is important?", but "Does all code get reviewed?".