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| #!/usr/bin/env bash | |
| # | |
| # appify — create the simplest possible Mac app from a shell script | |
| # | |
| # v5.0.0 | |
| # | |
| # Copyright (c) Thomas Aylott <http://subtlegradient.com/> | |
| # Modified by Mathias Bynens <http://mathiasbynens.be/> | |
| # Modified by Andrew Dvorak <http://OhReally.net/> | |
| # Rewritten by Duncan McGreggor <http://github.com/oubiwann/> | |
| # Updated 2026 — see changelog below | |
| # | |
| # Original: https://gist.github.com/mathiasbynens/674099 | |
| # This fork: https://gist.github.com/oubiwann/453744744da1141ccc542ff75b47e0cf | |
| # | |
| # Changelog (v5.0.0): | |
| # - Fix Apple Silicon: add LSArchitecturePriority + LSRequiresNativeExecution | |
| # to Info.plist so macOS doesn't misidentify shell-script bundles as Intel | |
| # apps or prompt for Rosetta (fixes -10661 / "incorrect executable format" | |
| # errors on M1/M2/M3+) | |
| # - Add CFBundleIdentifier to Info.plist (required by modern macOS; auto- | |
| # generated from app name if not supplied via --identifier) | |
| # - Validate that the source script has a shebang line (missing shebang is | |
| # the #1 cause of "PowerPC application" errors) | |
| # - Register finished bundle with LaunchServices so it appears in Spotlight, | |
| # system_profiler, and open(1) immediately | |
| # - Flush icon cache via `touch` after build | |
| # - New flags: --identifier, --version-string, --hidden, --overwrite | |
| # - Properly quote all path variables (fixes names with spaces) | |
| # - Replace backtick command substitution with $() | |
| # - Fall back gracefully when default icon path doesn't exist | |
| # - Use modern DTD URL in plist (Apple//DTD, not Apple Computer//DTD) | |
| # - Exit codes: 0 = success, 1 = usage/help, 2 = error | |
| set -euo pipefail | |
| VERSION=5.0.0 | |
| SCRIPT=$(basename "$0") | |
| # Defaults | |
| APPNAME="My App" | |
| APPICONS="/System/Library/CoreServices/CoreTypes.bundle/Contents/Resources/GenericApplicationIcon.icns" | |
| APPSCRIPT="" | |
| APPID="" | |
| APPVERSION="" | |
| HIDDEN=false | |
| OVERWRITE=false | |
| # ── Helpers ────────────────────────────────────────────────────────────────── | |
| usage() { | |
| cat <<EOF | |
| $SCRIPT v${VERSION} for macOS | |
| https://gist.github.com/oubiwann/453744744da1141ccc542ff75b47e0cf | |
| Usage: | |
| $SCRIPT [options] | |
| Options: | |
| -h, --help Print this help message, then exit | |
| -s, --script FILE Shell script to appify (required) | |
| -n, --name NAME Application name (default "$APPNAME") | |
| -i, --icons FILE .icns file to use as the app icon | |
| (default: macOS generic app icon) | |
| -I, --identifier ID CFBundleIdentifier, e.g. com.example.myapp | |
| (default: auto-generated from app name) | |
| -V, --version-string Version string for the app bundle (e.g. "1.0.0") | |
| -H, --hidden Set LSUIElement=1 so the app runs without a Dock | |
| icon or menu bar (useful for background tasks) | |
| -f, --overwrite Overwrite an existing .app bundle | |
| -v, --version Print the version of this script, then exit | |
| Description: | |
| Creates the simplest possible Mac app from a shell script. | |
| Appify has one required parameter — the script to appify: | |
| $SCRIPT --script my-app-script.sh | |
| Give your app a custom name with '--name': | |
| $SCRIPT --script my-app-script.sh --name "Sweet" | |
| Supply a custom icon (must be .icns format): | |
| $SCRIPT -s my-app.sh -n "Sweet" -i my-icon.icns | |
| Set a reverse-DNS identifier (recommended): | |
| $SCRIPT -s my-app.sh -n "Sweet" -I com.example.sweet | |
| Notes: | |
| • Your script MUST have a shebang line (e.g. #!/bin/bash or | |
| #!/usr/bin/env bash) as its very first line, or macOS will | |
| refuse to run the app. | |
| • On Apple Silicon Macs the generated Info.plist includes | |
| LSArchitecturePriority and LSRequiresNativeExecution so that | |
| macOS does not misidentify the bundle as an Intel app. | |
| • If macOS has cached a stale architecture flag for a previous | |
| build with the same bundle identifier, change the identifier | |
| (--identifier) or run: | |
| /System/Library/Frameworks/CoreServices.framework/\\ | |
| Frameworks/LaunchServices.framework/Support/lsregister \\ | |
| -f YourApp.app | |
| Copyright: | |
| Copyright (c) Thomas Aylott <http://subtlegradient.com/> | |
| Modified by Mathias Bynens <http://mathiasbynens.be/> | |
| Modified by Andrew Dvorak <http://OhReally.net/> | |
| Rewritten by Duncan McGreggor <http://github.com/oubiwann/> | |
| EOF | |
| exit 1 | |
| } | |
| version() { | |
| echo "v${VERSION}" | |
| exit 0 | |
| } | |
| error() { | |
| echo >&2 | |
| echo "ERROR: $1" >&2 | |
| echo >&2 | |
| usage | |
| } | |
| warn() { | |
| echo "WARNING: $1" >&2 | |
| } | |
| # Sanitise a name into a plausible reverse-DNS identifier. | |
| # "My Cool App" → "local.my-cool-app" | |
| make_bundle_id() { | |
| local name="$1" | |
| local slug | |
| slug=$(echo "$name" | tr '[:upper:]' '[:lower:]' | tr ' ' '-' | tr -cd 'a-z0-9-.') | |
| echo "local.appify.${slug}" | |
| } | |
| # ── Argument parsing ───────────────────────────────────────────────────────── | |
| while :; do | |
| case "${1:-}" in | |
| -h | --help ) usage ;; | |
| -s | --script ) APPSCRIPT="${2:-}"; shift ;; | |
| -n | --name ) APPNAME="${2:-}"; shift ;; | |
| -i | --icons ) APPICONS="${2:-}"; shift ;; | |
| -I | --identifier ) APPID="${2:-}"; shift ;; | |
| -V | --version-string ) APPVERSION="${2:-}"; shift ;; | |
| -H | --hidden ) HIDDEN=true ;; | |
| -f | --overwrite ) OVERWRITE=true ;; | |
| -v | --version ) version ;; | |
| -- ) shift; break ;; | |
| -* ) error "unknown option '$1'" ;; | |
| * ) break ;; | |
| esac | |
| shift | |
| done | |
| # ── Validation ─────────────────────────────────────────────────────────────── | |
| if [[ -z "${APPSCRIPT}" ]]; then | |
| error "the script to appify must be provided (--script FILE)" | |
| fi | |
| if [[ ! -f "${APPSCRIPT}" ]]; then | |
| error "can't find the script '${APPSCRIPT}'" | |
| fi | |
| if [[ ! -x "${APPSCRIPT}" ]]; then | |
| warn "'${APPSCRIPT}' is not executable — adding +x" | |
| chmod +x "${APPSCRIPT}" | |
| fi | |
| # Check for a shebang — its absence is the single most common cause of | |
| # "PowerPC application" / "incorrect executable format" errors. | |
| FIRSTLINE=$(head -n1 "${APPSCRIPT}") | |
| if [[ "${FIRSTLINE}" != "#!"* ]]; then | |
| cat >&2 <<'SHEBANG_WARNING' | |
| WARNING: Your script does not start with a shebang line (e.g. #!/bin/bash). | |
| macOS will almost certainly refuse to launch the resulting .app. | |
| Add one of the following as the VERY FIRST line of your script: | |
| #!/bin/bash | |
| #!/usr/bin/env bash | |
| #!/bin/zsh | |
| #!/usr/bin/env zsh | |
| SHEBANG_WARNING | |
| fi | |
| APPBUNDLE="${APPNAME}.app" | |
| if [[ -e "${APPBUNDLE}" ]]; then | |
| if [[ "${OVERWRITE}" == true ]]; then | |
| echo "Removing existing '${APPBUNDLE}' ..." | |
| rm -rf "${APPBUNDLE}" | |
| else | |
| error "the bundle '$(pwd)/${APPBUNDLE}' already exists (use --overwrite to replace)" | |
| fi | |
| fi | |
| # Icons — fall back if the default path has moved on this macOS version. | |
| if [[ ! -f "${APPICONS}" ]]; then | |
| if [[ "${APPICONS}" == /System/* ]]; then | |
| warn "default icon not found at '${APPICONS}'; the app will use a blank icon" | |
| APPICONS="" | |
| else | |
| error "can't find the icons file '${APPICONS}'" | |
| fi | |
| fi | |
| # Auto-generate a bundle identifier if none was supplied. | |
| if [[ -z "${APPID}" ]]; then | |
| APPID=$(make_bundle_id "${APPNAME}") | |
| fi | |
| # ── Build ──────────────────────────────────────────────────────────────────── | |
| APPDIR="${APPBUNDLE}/Contents" | |
| mkdir -vp "${APPDIR}"/{MacOS,Resources} | |
| # Copy the script as the executable. | |
| cp -v "${APPSCRIPT}" "${APPDIR}/MacOS/${APPNAME}" | |
| chmod +x "${APPDIR}/MacOS/${APPNAME}" | |
| # Copy the icon (if available). | |
| if [[ -n "${APPICONS}" ]]; then | |
| cp -v "${APPICONS}" "${APPDIR}/Resources/${APPNAME}.icns" | |
| fi | |
| # ── Info.plist ─────────────────────────────────────────────────────────────── | |
| # | |
| # Key additions vs earlier versions: | |
| # • CFBundleIdentifier — required by modern LaunchServices; without it the | |
| # bundle is unregistrable and `open` may fail with -10661. | |
| # • LSArchitecturePriority — tells macOS this bundle should run natively on | |
| # arm64, preventing the Rosetta prompt on Apple Silicon. | |
| # • LSRequiresNativeExecution — reinforces the above. | |
| # • CFBundleSignature uses "4242" (arbitrary but valid 4-char creator code); | |
| # "????" caused problems on some older macOS versions. | |
| PLIST="${APPDIR}/Info.plist" | |
| cat <<PLIST_EOF > "${PLIST}" | |
| <?xml version="1.0" encoding="UTF-8"?> | |
| <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | |
| <plist version="1.0"> | |
| <dict> | |
| <key>CFBundleExecutable</key> | |
| <string>${APPNAME}</string> | |
| <key>CFBundleGetInfoString</key> | |
| <string>${APPNAME}</string> | |
| <key>CFBundleIdentifier</key> | |
| <string>${APPID}</string> | |
| <key>CFBundleName</key> | |
| <string>${APPNAME}</string> | |
| <key>CFBundlePackageType</key> | |
| <string>APPL</string> | |
| <key>CFBundleSignature</key> | |
| <string>4242</string> | |
| PLIST_EOF | |
| # Icon reference (omit if no icon was copied). | |
| if [[ -n "${APPICONS}" ]]; then | |
| cat <<ICON_EOF >> "${PLIST}" | |
| <key>CFBundleIconFile</key> | |
| <string>${APPNAME}</string> | |
| ICON_EOF | |
| fi | |
| # Version string. | |
| if [[ -n "${APPVERSION}" ]]; then | |
| cat <<VER_EOF >> "${PLIST}" | |
| <key>CFBundleShortVersionString</key> | |
| <string>${APPVERSION}</string> | |
| <key>CFBundleVersion</key> | |
| <string>${APPVERSION}</string> | |
| VER_EOF | |
| fi | |
| # LSUIElement — hides the app from the Dock and ⌘-Tab switcher. | |
| if [[ "${HIDDEN}" == true ]]; then | |
| cat <<HIDE_EOF >> "${PLIST}" | |
| <key>LSUIElement</key> | |
| <true/> | |
| HIDE_EOF | |
| fi | |
| # Architecture hints for Apple Silicon. | |
| cat <<ARCH_EOF >> "${PLIST}" | |
| <key>LSArchitecturePriority</key> | |
| <array> | |
| <string>arm64</string> | |
| <string>x86_64</string> | |
| </array> | |
| <key>LSRequiresNativeExecution</key> | |
| <true/> | |
| </dict> | |
| </plist> | |
| ARCH_EOF | |
| # ── Post-build ─────────────────────────────────────────────────────────────── | |
| # Touch the bundle so Finder refreshes its icon cache. | |
| touch "${APPBUNDLE}" | |
| # Register with LaunchServices so the app is discoverable by Spotlight, | |
| # `open -a`, system_profiler, etc. The lsregister binary has lived at this | |
| # path since at least 10.5; if it's missing we just skip it. | |
| LSREGISTER="/System/Library/Frameworks/CoreServices.framework/Frameworks/LaunchServices.framework/Support/lsregister" | |
| if [[ -x "${LSREGISTER}" ]]; then | |
| "${LSREGISTER}" -f "${APPBUNDLE}" 2>/dev/null && \ | |
| echo "Registered '${APPBUNDLE}' with LaunchServices" || \ | |
| warn "lsregister failed — the app will still work but may not appear in Spotlight until you move it to /Applications" | |
| fi | |
| echo | |
| echo "Created '$(pwd)/${APPBUNDLE}'" | |
| echo " Bundle ID : ${APPID}" | |
| if [[ -n "${APPVERSION}" ]]; then | |
| echo " Version : ${APPVERSION}" | |
| fi | |
| if [[ "${HIDDEN}" == true ]]; then | |
| echo " LSUIElement: yes (hidden from Dock)" | |
| fi | |
| echo | |
| echo "To launch: open '${APPBUNDLE}'" | |
| echo |
All Bundles I create on bigSure are not compatible it says.
it worked for me
https://sveinbjorn.org/platypus
This worked great for turning a script into a .app! But if you're doing this to deal with permission stuff, I'll note that the .app still isn't treated like one by macOS for security permission purposes. For example, if your script needs the Accessibility permission, macOS asks you to grant Accessibility permissions to bash (or zsh/sh/env/whatever), even though it's run from this .app. The heavier-weight Platypus app, linked above, addresses this for me so that the .app itself is what needs the permissions. Though I imagine for many this isn't important.
Thank you for this convenient script. It works like a charm on my Intel iMac running Monterey. On my MacBook Air M1 (Apple Silicon) on the other hand I only get a pop up which offers to install Rosetta emulation. This does not make a lot of sense to me, since I've only packaged a bash script. Any idea if this is a general limitation of macOS and the M1 SOC?
Hi ! Something has to change over the time. The script successfully creates an .APP but it does not work in these days. I tried to make simple shell script that works when if invoked directly, however it does not work if wrapped by .APP. Any idea ?
radim@Radim-MacBookPro14 % ./test
Ahoj !
radim@Radim-MacBookPro14 % ./test.app/Contents/MacOS/test
Ahoj !
radim@Radim-MacBookPro14 % ./test.app
zsh: permission denied: ./test.app
radim@Radim-MacBookPro14 % open ./test.app
The application cannot be opened for an unexpected reason, error=Error Domain=NSOSStatusErrorDomain Code=-10661 "(null)" UserInfo={_LSLine=4129, _LSFunction=_LSOpenStuffCallLocal}
radim@Radim-MacBookPro14 % sw_vers
ProductName: macOS
ProductVersion: 14.4.1
BuildVersion: 23E224
Since folks are still using this, I've updated the script again (including some hints for most common sources of problems and some new capabilities for addressing issues folks have run into on their machines).
Yikes, I had no idea people were leaving comments here until today -- sorry, all!
I haven't used the script since 2016; I can give it a shot, and see if it still works.
@dlpigpen: usually running
touch Your.apprefreshes icons in Mac OS X ...