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@oubliette32
Created June 29, 2017 17:36
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English language file for OAS:History
--- OAS:History
-----
--- English language file
-----
History.Languages["english"] =
{
---
--- NOTE: naming conventions will lose consistency when related
--- to settings. Setting names are translated here.
---
---- INTERNAL
-- used only for changing languages
-- and displaying current language
thisLanguage = "English",
thisLanguageShort = "EN",
---- TIME
-- used by History.TimeString and other things
-- not all languages have the same way of pluralizing things
-- so we need an entry for both pluralized and single
timeSecond = "second",
timeSeconds = "seconds",
timeMinute = "minute",
timeMinutes = "minutes",
timeHour = "hour",
timeHours = "hours",
timeDay = "day",
timeDays = "days",
timeWeek = "week",
timeWeeks = "weeks",
timeYear = "year",
timeYears = "years",
---- DROPDOWN ITEMS
-- Any text that appears on a dropdown as a button,
-- list or list's children should be here
ddItemSnapshots = "Snapshots",
ddItemRequest = "Request",
ddItemPresets = "Presets",
ddItemLastX = "Last %s",
ddItemSpecificTime = "Specific Time",
ddItemDelete = "Delete",
ddItemPlayback = "Playback",
ddItemSettings = "Settings",
ddItemLanguage = "Language",
ddItemControls = "Controls",
keyBindingMenu = "Open menu",
keyBindingMoveUp = "Move up",
keyBindingMoveDown = "Move down",
keyBindingMoveLeft = "Move left",
keyBindingMoveRight = "Move right",
keyBindingMoveForward = "Move forward",
keyBindingMoveBackward = "Move backward",
keyBindingMoveSlow = "Slow camera movement",
keyBindingMoveFast = "Fast camera movement",
keyBindingFrameBack = "Previous frame",
keyBindingFrameForward = "Next frame",
keyBindingSpeedIncrease = "Increase playback speed",
keyBindingSpeedDecrease = "Decrease playback speed",
keyBindingPause = "Pause playback",
keyBindingEnableMovement= "Enable Camera Movement",
ddItemEvents = "Events",
ddItemTTT = "TTT",
eventTTTEquipment = "Log when players buy equipment?",
ddItemDarkRP = "DarkRP",
eventDarkRPPurchase = "Log purchases?",
ddItemSandbox = "Sandbox",
eventEntitySpawn = "Log when players spawn entities?",
eventPlayerTool = "Log when players use tools?",
eventBulletFired = "Log bullets fired?",
eventEntityMoved = "Log entity movement?",
eventPlayedMoved = "Log player movement?",
eventPlayerDeath = "Log player death?",
eventEntitySound = "Log sounds from entities?",
eventPlayerSpawn = "Log when players spawn?",
eventPlayerDamage = "Log when players take damage?",
eventPlayerChat = "Log when players use the chat?",
ddItemPermissions = "Permissions",
areAdminsAuthorized = "Can admins use History?",
areSuperAdminsAuthorized = "Can super admins use History?",
ddItemPerformance = "Performance",
ddItemStatistics = "Statistics",
---- BUTTONS
-- text used for buttons, pretty much any buttons anywhere
btnClose = "Close",
btnCancel = "Cancel",
btnDownload = "Download",
btnPromptBind = "Press any key",
btnPromptDelete = "Are you sure? Click again to delete",
---- ERRORS
-- error text that is displayed anywhere. Debug prints are always in english
-- and do not use the language system. Errors shown here will only be on UI elements
-- or notifications
-- Range A: snapshot request errors
errCodeA0001 = "End time greater than start time",
errCodeA0002 = "End time is in the future",
errCodeA0003 = "Start point is in missing data",
errCodeA0004 = "End point is in missing data",
errCodeA0005 = "Start point is too early",
errCodeA0005 = "Snapshot already downloaded",
-- Range B: download errors
errCodeB0001 = "disk/file error",
errCodeB0002 = "auth/internal error",
errCodeB0003 = "api/internal error",
-- Range C: playback errors
errCodeC0001 = "FATAL ERROR: Tick type %i is unknown (corrupt snapshot)",
errCodeC0002 = "FATAL ERROR: Number of events <= 0 (corrupt snapshot)",
errCodeC0003 = "FATAL ERROR: Bad event ID (corrupt snapshot)",
-- Range D: sync errors
errCodeD0001 = "Fatal error, authentication failed",
errCodeD0002 = "Fatal error, serverside table %s does not exist",
errCodeD0003 = "Fatal error, requested file ID is bad",
errCodeD0004 = "Fatal error, cannot access file %s",
errCodeD0005 = "Fatal error, cannot access file history/pseudoentitytable.dat",
errCodeD0006 = "Fatal error, cannot access file history/maphistory.dat",
---- POPUP
-- text used in popup windows
popRequestEnd = "End",
popRequestStart = "Start",
popRequestTitle = "Snapshot Request (%s)",
-- All strings used as headers in displaydata popup
popKeyTime = "Time",
popKeyName = "Name",
popKeyModel = "Model",
popKeyClass = "Class",
popKeyType = "Type",
popKeySID = "SteamID",
popKeySID64 = "SteamID64",
popKeyAddress = "IP Address",
popKeyIsFirstSpawn = "First Spawn",
popKeyAttacker = "Attacker",
popKeyAttackerTeam = "Attacker Team",
popKeyBulletDamage = "Bullet Damage",
popKeyVictim = "Victim",
popKeyVictimTeam = "Victim Team",
popKeyKiller = "Killer",
popKeyKillerTeam = "Killer Team",
popKeyHitgroup = "Hitgroup",
popKeyPurchaser = "Purchaser",
popKeyPurchaserTeam = "Purchaser Team",
popKeyItemType = "Item Type",
popKeyItemName = "Item Name",
popKeyItemPrice = "Item Price",
popKeyPlayer = "Player",
popKeyMessage = "Message",
popKeyTeamChat = "Team Chat",
popKeyDamage = "Damage",
popKeyDamageTypes = "Damage Types",
popKeyLastHit = "Last Hit",
popKeyToolMode = "Tool Mode",
popKeyTarget = "Target",
---- EVENT
-- any strings related to events
eventTypeGunshot = "Gunshots",
eventTypeDeath = "Player Deaths",
eventTypePSpawn = "Player Spawns",
eventTypeDamage = "Player Damage",
eventTypeChat = "Player Chat",
eventTypeESpawn = "Entity Spawn",
eventTypeTool = "GMod Toolgun Usage",
eventTypeTTTEquipment = "TTT Equipment Purchases",
eventTypeDarkRPBuy = "DarkRP Purchases",
---- NOTIFICATIONS
-- any string related to notifications in the bottom right or top right
-- corners of the screen. Note that errors from above can also appear as
-- notifications.
noteDownloading = "Downloading %s",
noteDownloadCanceled = "%s download canceled",
noteDownloadComplete = "%s download complete",
noteDownloadingWS = "%s downloading - %s/s",
notePlaybackMD1 = "NOTE: This point in playback has been marked as missing, likely because the server was down",
notePlaybackMD2 = "Playback entities have been cleared and playback paused, press play to continue",
notePlaybackMD3 = "Downtime was approximately %s",
noteClickToPlay = "Click to play %s",
noteValidating = "Validating %s",
noteValidationFailed = "$s validation failed",
noteValidationComplete = "%s validation complete",
---- PLAYBACK
-- strings used on the playback toolbar at the bottom of the screen
playbackSimCurTime = "Simulated Current Time: %s",
playbackCurTick = "Current tick: %i",
playbackSimTicks = "Simulated ticks: %i",
playbackEventCount = "Event count: %i",
playbackBytesRead = "Bytes read: %s/%s",
playbackDiskUsage = "Disk usage: %s/s",
playbackSpeed = "Playback speed: %.1fx",
}
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