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May 19, 2020 05:42
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Physically Based Example shader that works with Lightweight Render Pipeline (LWRP) 4.X.X-preview
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Use https://gist.github.com/phi-lira/225cd7c5e8545be602dca4eb5ed111ba instead. |
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Hey just FYI - line 300 "lightmapUV" must be renamed to uvLM (as in Varyings) :)