Created
February 3, 2024 07:33
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an auto clicker written in c++
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#include <iostream> | |
#include <windows.h> | |
#include <string> | |
#include<array> | |
using namespace std; | |
bool working=true; | |
bool waiting=false; | |
string shit; | |
void keypress(int s,int y=0 ,int z=0/*intput thecode of the key*/){ | |
while (true) | |
{ | |
INPUT inputs[6] = {}; | |
ZeroMemory(inputs, sizeof(inputs)); | |
inputs[0].type = INPUT_KEYBOARD; | |
inputs[0].ki.wVk = y; | |
inputs[3].type = INPUT_KEYBOARD; | |
inputs[3].ki.wVk = y; | |
inputs[3].ki.dwFlags = KEYEVENTF_KEYUP; | |
Sleep(1000); | |
inputs[1].type = INPUT_KEYBOARD; | |
inputs[1].ki.wVk =s; | |
inputs[2].type = INPUT_KEYBOARD; | |
inputs[2].ki.wVk = s; | |
inputs[2].ki.dwFlags = KEYEVENTF_KEYUP; | |
/* if (z!=0){ | |
inputs[5].type = INPUT_KEYBOARD; | |
inputs[5].ki.wVk =z; | |
inputs[6].type = INPUT_KEYBOARD; | |
inputs[6].ki.wVk = z; | |
inputs[6].ki.dwFlags = KEYEVENTF_KEYUP; | |
}*/ | |
int why= SendInput(6 , inputs, sizeof(INPUT)); //a function that inputs a thing to the pc it get excuted when it gets equaled to a int | |
if (GetAsyncKeyState(VK_NUMPAD0)){ | |
cout<<"program abl stopped"; | |
break; | |
} | |
} | |
} | |
int main (){ | |
cout<< "welcome to the program press 1 in the numpad to start ------>> \n activate ablities------->>1"; | |
while(working) | |
{ | |
if (GetAsyncKeyState(0xA1)) | |
keypress(0x51,0x57,0x45); | |
} | |
} |
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