Created
January 16, 2020 09:49
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Game
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<!DOCTYPE html> | |
<html lang="en"> | |
<head> | |
<meta charset="UTF-8"> | |
<meta name="viewport" content="width=device-width, initial-scale=1.0"> | |
<meta http-equiv="X-UA-Compatible" content="ie=edge"> | |
<link rel="stylesheet" href="style.css"> | |
<title>Document</title> | |
</head> | |
<body> | |
<canvas id="game" width="150" height="150"></canvas> | |
<script src="script.js"></script> | |
</body> | |
</html> |
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const CODE_ARROW_UP = 'ArrowUp'; | |
const CODE_ARROW_RIGHT = 'ArrowRight'; | |
const CODE_ARROW_DOWN = 'ArrowDown'; | |
const CODE_ARROW_LEFT = 'ArrowLeft'; | |
class Position { | |
constructor() { | |
this.x = 0; | |
this.y = 0; | |
} | |
} | |
class Character { | |
constructor(ctx) { | |
this.ctx = ctx; | |
this.position = new Position(); | |
this.MOVEMENT_SIZE = 5; | |
} | |
update(code) { | |
if (code === CODE_ARROW_UP) { | |
this.position.y -= this.MOVEMENT_SIZE; | |
} else if (code === CODE_ARROW_DOWN) { | |
this.position.y += this.MOVEMENT_SIZE; | |
} else if (code === CODE_ARROW_LEFT) { | |
this.position.x -= this.MOVEMENT_SIZE; | |
} else if (code === CODE_ARROW_RIGHT) { | |
this.position.x += this.MOVEMENT_SIZE; | |
} | |
} | |
draw() { | |
this.ctx.fillStyle = 'rgb(200, 0, 0)'; | |
this.ctx.fillRect(this.position.x, this.position.y, 20, 20); | |
console.log(this.position.x, this.position.y, 20, 20); | |
} | |
} | |
class Game { | |
constructor() { | |
this.canvas = document.getElementById('game'); | |
this.ctx = this.canvas.getContext('2d'); | |
this.character = new Character(this.ctx); | |
this.loop(); | |
} | |
onKeyDown(e) { | |
console.log(e.code) | |
this.character.update(e.code); | |
} | |
loop() { | |
setInterval(() => { | |
this.ctx.clearRect(0, 0, this.canvas.width, this.canvas.height); | |
this.character.draw(); | |
}, 33); | |
} | |
} | |
function main() { | |
let game = new Game(); | |
document.onkeydown = e => game.onKeyDown(e); | |
} | |
main(); |
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#game { | |
border: 1px solid; | |
} |
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