Last active
February 2, 2020 09:09
-
-
Save phuctvt/e3c7651584e28ce88a59aab0bb120c0e to your computer and use it in GitHub Desktop.
firework
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
class Firework { | |
constructor() { | |
let vel = new Vector( | |
random(0, 15) * (random(0, 1) ? -1 : 1), | |
random(-18, -10) | |
); | |
this.color = Hsl.random(); | |
this.color.s = 100; | |
this.color.l = 70; | |
this.exploder = new Particle(w / 2, h, vel, this.color); | |
this.explodeParticles = []; | |
this.nOfParticles = random(30, 40); | |
this.isExploded = false; | |
} | |
update() { | |
if (this.exploder.vel.y > 0 && !this.isExploded) { | |
this.isExploded = true; | |
this.initExplodeParticles(); | |
} | |
if (!this.isExploded) { | |
this.exploder.update(); | |
} else { | |
for (let p of this.explodeParticles) { | |
if (!p.wasDoneExploding()) { | |
p.update(); | |
} | |
} | |
} | |
} | |
render(ctx) { | |
if (!this.isExploded) { | |
this.exploder.render(ctx); | |
} else if (!this.done) { | |
for (let p of this.explodeParticles) { | |
if (!p.wasDoneExploding()) { | |
p.render(ctx); | |
} | |
} | |
} | |
} | |
applyForce(force) { | |
if (!this.isExploded) { | |
this.exploder.applyForce(force); | |
} else if (!this.done) { | |
for (let p of this.explodeParticles) { | |
if (!p.wasDoneExploding()) { | |
p.applyForce(force); | |
} | |
} | |
} | |
} | |
initExplodeParticles() { | |
for (let i = 0; i < this.nOfParticles; i++) { | |
let particle = new Particle( | |
this.exploder.loc.x, | |
this.exploder.loc.y, | |
Vector.randomVector(), | |
this.color, | |
50 | |
); | |
this.explodeParticles.push(particle); | |
} | |
} | |
wasDone() { | |
if (this.explodeParticles.length === 0) return false; | |
for (let p of this.explodeParticles) { | |
if (!p.wasDoneExploding()) { | |
return false; | |
} | |
} | |
return true; | |
} | |
} |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
class Hsl { | |
constructor(h, s, l, a) { | |
this.h = h; | |
this.s = s; | |
this.l = l; | |
this.a = a; | |
} | |
toString() { | |
return this.a ? | |
`hsla(${this.h}, ${this.s}%, ${this.l}%, ${this.a})` : | |
`hsl(${this.h}, ${this.s}%, ${this.l}%)`; | |
} | |
static random() { | |
let hsl = new Hsl(); | |
hsl.h = random(0, 360); | |
hsl.s = random(0, 100); | |
hsl.l = random(0, 100); | |
return hsl; | |
} | |
} |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<!DOCTYPE html> | |
<html> | |
<head> | |
<title>Firework</title> | |
</head> | |
<body style="margin: 0px;"> | |
<canvas id="canvas" style="display: block;"></canvas> | |
<script type="text/javascript" src="tool.js"></script> | |
<script type="text/javascript" src="hsl.js"></script> | |
<script type="text/javascript" src="vector.js"></script> | |
<script type="text/javascript" src="particle.js"></script> | |
<script type="text/javascript" src="firework.js"></script> | |
<script type="text/javascript" src="script.js"></script> | |
</body> | |
</html> |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
class Particle { | |
constructor(x, y, vel, color, explodeLifespan) { | |
this.r = 3; | |
this.loc = new Vector(x, y); | |
this.vel = vel || new Vector(0, 0); | |
this.acc = new Vector(0, 0); | |
this.explodeLifespan = explodeLifespan; | |
this.explodeCurrentLs = 0; | |
this.color = color; | |
} | |
update() { | |
this.vel.add(this.acc); | |
this.loc.add(this.vel); | |
if (this.explodeLifespan) { | |
this.explodeCurrentLs++; | |
let progress = this.explodeCurrentLs / this.explodeLifespan; | |
if (progress > 0.7 && progress < 1.0) { | |
this.color.a = 1 - (progress - 0.7) / 0.3; | |
} | |
} | |
} | |
render(ctx) { | |
ctx.save(); | |
ctx.beginPath(); | |
ctx.arc(this.loc.x, this.loc.y, this.r, 0, Math.PI * 2); | |
ctx.fillStyle = this.color.toString(); | |
ctx.fill(); | |
ctx.restore(); | |
} | |
applyForce(force) { | |
this.acc.add(force); | |
} | |
wasDoneExploding() { | |
return this.explodeCurrentLs > this.explodeLifespan; | |
} | |
} |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
let c = document.querySelector('#canvas'); | |
let ctx = c.getContext('2d'); | |
c.width = window.innerWidth; | |
c.height = window.innerHeight; | |
let w = c.width; | |
let h = c.height; | |
let gravity = new Vector(0, 0.01); | |
let fireworks = []; | |
let prevTs; | |
function draw(ts) { | |
clear(); | |
if (ts - prevTs > random(100, 300)) { | |
fireworks.push(new Firework()); | |
prevTs = ts; | |
} | |
for (let firework of fireworks) { | |
firework.applyForce(gravity); | |
firework.update(); | |
firework.render(ctx); | |
} | |
for (let i = 0; i < fireworks.length; i++) { | |
if (fireworks[i].wasDone()) { | |
fireworks.splice(i, 1); | |
} | |
} | |
window.requestAnimationFrame(ts => draw(ts)); | |
} | |
function clear() { | |
ctx.save(); | |
ctx.fillStyle = 'rgba(0, 0, 0, 0.3)'; | |
ctx.fillRect(0, 0, w, h); | |
ctx.restore(); | |
} | |
window.requestAnimationFrame(ts => { | |
prevTs = ts; | |
fireworks.push(new Firework()); | |
draw(ts); | |
}); |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
function random(min, max) { | |
min = Math.ceil(min); | |
max = Math.floor(max); | |
return Math.floor(Math.random() * (max - min + 1)) + min; //The maximum is inclusive and the minimum is inclusive | |
} |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
class Vector { | |
constructor(x, y) { | |
this.x = x; | |
this.y = y; | |
} | |
add(vec) { | |
this.x += vec.x; | |
this.y += vec.y; | |
} | |
sub(vec) { | |
this.x -= vec.x; | |
this.y -= vec.y; | |
} | |
mult(value) { | |
this.x *= value; | |
this.y *= value; | |
} | |
static randomVector() { | |
let angle = random(0, 360) * Math.PI / 180; | |
let len = random(1, 5); | |
let x = Math.cos(angle) * len; | |
let y = Math.sin(angle) * len; | |
return new Vector(x, y); | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment