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#! /bin/sh | |
# Place into ~/.local/bin/godot, or wherever | |
# Also adjust GODOT_PATH to taste | |
VERSION=4.3 | |
REST_ARGS=() | |
while [ "$1" != "" ]; do | |
case $1 in |
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import { useRouter } from 'next/router'; | |
export type UseQueryParamOptions<TDefaultValue> = { | |
defaultValue: TDefaultValue; | |
parse?: (value: string, defaultValue: TDefaultValue) => TDefaultValue; | |
}; | |
/** | |
* The hook retrieves a parameter from the query string using the Next.js router. | |
* Accepts an optional argument with options |
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import WebSocket from 'ws'; | |
const webSocketServer = new WebSocket.Server({ server }); | |
webSocketServer.on('error', (err) => logger.error(err)); | |
webSocketServer.on('headers', (headers) => logger.log('headersi', headers)); | |
webSocketServer.on('connection', (ws) => { | |
logger.log('new connection'); | |
ws.on('open', () => logger.log('open')); | |
ws.on('close', () => logger.log('closed')); | |
ws.on('message', (message) => { |
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class Player : KinematicBody | |
{ | |
[Subnode] private Spatial MyNode; // finds subnode called "MyNode" which is a Spatial, crash if not found | |
[Subnode("custom_name")] private Label MyLabel; // finds a Label called "custom_name" | |
public override void _Ready() | |
{ | |
this.FindSubnodes(); // Must write `this.` because it's an extension class | |
} | |
} |
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#define MAX_STEPS 100 | |
#define MAX_DISTANCE 100. | |
#define MIN_DISTANCE .01 | |
float getDistance(vec3 point) { | |
vec4 sphere = vec4(0, 1, 6, 1); | |
float sphereDistance = length(point - sphere.xyz) - sphere.w; | |
float planeDistance = point.y; | |
return min(sphereDistance, planeDistance); | |
} |
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load('rpc.js'); | |
let testWiFi = ffi('bool mgos_captive_portal_wifi_setup_test(char*,char*,void(*)(bool,char*,char*,userdata),userdata)'); | |
RPC.addHandlerAsync('ConnectToWifi', function(respond, args) { | |
if ( | |
typeof args !== 'object' | |
|| typeof args.ssid !== 'string' || args.ssid.length < 1 | |
|| typeof args.pass !== 'string' || args.pass.length < 1 | |
) { |
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public ValidationResponse createValidationResponse(BindingResult result, boolean translate) { | |
ValidationResponse response = new ValidationResponse(); | |
if(!result.hasErrors()) { | |
response.setSuccess(true); | |
return response; | |
} | |
response.setSuccess(false); | |
Locale locale = LocaleContextHolder.getLocale(); | |
for (FieldError error : result.getFieldErrors()) { | |
String message = translate ? messageSource.getMessage(error, locale) : error.getCode(); |
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<!DOCTYPE html> | |
<html lang="en"> | |
<head> | |
<meta charset="UTF-8"> | |
<title>Race</title> | |
<style type="text/css"> | |
* { | |
margin: 0; | |
padding: 0; | |
} |
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<div id="images"> | |
<img id="image_lisa" width="32" height="32" src="lisa.png"> | |
<img id="image_meggie" width="32" height="32" src="meggie.png"> | |
</div> | |
<canvas id="canvas" width="854" height="480"></canvas> | |
<script type="text/javascript"> | |
var Game = function() { | |
var canvas = document.getElementById('canvas'); | |
this.ctx = canvas.getContext('2d'); |
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<?php | |
use Nette\Application\UI\Form; | |
class TaskPresenter extends BasePresenter | |
{ | |
private $listRepository; | |
private $userRepository; | |
private $taskRepository; | |
private $list; |